Impl process for RemotePlayer
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@ -184,4 +184,8 @@ impl Player for RemotePlayer {
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}
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#[godot_api]
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impl ICharacterBody3D for RemotePlayer {}
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impl ICharacterBody3D for RemotePlayer {
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fn process(&mut self, delta: f64) {
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self.player_update(delta);
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}
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}
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