From 87c09dd98bd98f97c810c45b5d747d46b0396283 Mon Sep 17 00:00:00 2001 From: Sofia Date: Wed, 22 Jul 2026 04:32:01 +0300 Subject: [PATCH] Fix some warnings --- rust/src/player.rs | 1 - rust/src/player_hand_remover.rs | 2 +- rust/src/team_resource.rs | 2 +- rust/src/ui/player_listing.rs | 2 +- rust/src/weapon.rs | 2 +- 5 files changed, 4 insertions(+), 5 deletions(-) diff --git a/rust/src/player.rs b/rust/src/player.rs index 6686ce4..5fa5d51 100644 --- a/rust/src/player.rs +++ b/rust/src/player.rs @@ -20,7 +20,6 @@ use crate::{ }, util::{NetVector3, cast_ray}, }, - player_hand_remover::PlayerHandRemover, soldier_mesh::SoldierMesh, ui::cli::CommandLinePanel, weapon::{BallWeapon, Raygun, Weapon, WeaponType}, diff --git a/rust/src/player_hand_remover.rs b/rust/src/player_hand_remover.rs index 769e1e0..a6dd073 100644 --- a/rust/src/player_hand_remover.rs +++ b/rust/src/player_hand_remover.rs @@ -13,7 +13,7 @@ pub struct PlayerHandRemover { #[godot_api] impl ISkeletonModifier3D for PlayerHandRemover { - fn process_modification_with_delta(&mut self, delta: f64) { + fn process_modification_with_delta(&mut self, _delta: f64) { if self.active { if let Some(mut skeleton) = self.base_mut().get_skeleton() { let uar = skeleton.find_bone("UA.R"); diff --git a/rust/src/team_resource.rs b/rust/src/team_resource.rs index 06902f0..45841dd 100644 --- a/rust/src/team_resource.rs +++ b/rust/src/team_resource.rs @@ -1,4 +1,4 @@ -use godot::{meta::Element, prelude::*}; +use godot::prelude::*; #[derive(GodotClass)] #[class(base=Resource, init, tool)] diff --git a/rust/src/ui/player_listing.rs b/rust/src/ui/player_listing.rs index 49c56ba..7e1dbfd 100644 --- a/rust/src/ui/player_listing.rs +++ b/rust/src/ui/player_listing.rs @@ -1,5 +1,5 @@ use godot::{ - classes::{GridContainer, IGridContainer, Label, OptionButton, TextEdit}, + classes::{GridContainer, IGridContainer, Label, OptionButton}, prelude::*, }; diff --git a/rust/src/weapon.rs b/rust/src/weapon.rs index 14cfd9f..82f450b 100644 --- a/rust/src/weapon.rs +++ b/rust/src/weapon.rs @@ -142,7 +142,7 @@ pub struct BallWeapon { #[godot_dyn] impl Weapon for BallWeapon { - fn shoot(&mut self, player_rid: Rid, player_id: u16, to: Vector3, deal_damage: bool) {} + fn shoot(&mut self, _: Rid, _: u16, _: Vector3, _: bool) {} fn get_type(&self) -> WeaponType { WeaponType::Ball