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2941542610
| Author | SHA1 | Date | |
|---|---|---|---|
| 2941542610 | |||
| 4bbc5a805a | |||
| 7b8c031022 |
24
Cargo.lock
generated
24
Cargo.lock
generated
@ -231,18 +231,6 @@ dependencies = [
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"unicode-ident",
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]
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[[package]]
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name = "quakeball"
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version = "0.1.0"
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dependencies = [
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"ciborium",
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"flate2",
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"godot",
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"serde",
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"teanet",
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"toml",
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]
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[[package]]
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name = "quote"
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version = "1.0.46"
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@ -297,6 +285,18 @@ version = "0.3.10"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "3a219298ac11a56ea9a6d2120044824d6f01aeb034955e7af7bc16858527deea"
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[[package]]
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name = "skullball"
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version = "0.1.0"
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dependencies = [
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"ciborium",
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"flate2",
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"godot",
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"serde",
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"teanet",
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"toml",
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]
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[[package]]
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name = "syn"
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version = "2.0.119"
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@ -1,14 +0,0 @@
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[configuration]
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entry_symbol = "gdext_rust_init"
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compatibility_minimum = 4.1
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reloadable = true
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[libraries]
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linux.debug.x86_64 = "res://../target/debug/libquakeball.so"
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linux.release.x86_64 = "res://../target/release/libquakeball.so"
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windows.debug.x86_64 = "res://../target/x86_64-pc-windows-gnu/debug/quakeball.dll"
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windows.release.x86_64 = "res://../target/x86_64-pc-windows-gnu/release/quakeball.dll"
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macos.debug = "res://../target/debug/libquakeball.dylib"
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macos.release = "res://../target/release/libquakeball.dylib"
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macos.debug.arm64 = "res://../target/debug/libquakeball.dylib"
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macos.release.arm64 = "res://../target/release/libquakeball.dylib"
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14
godot/SkullBall.gdextension
Normal file
14
godot/SkullBall.gdextension
Normal file
@ -0,0 +1,14 @@
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[configuration]
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entry_symbol = "gdext_rust_init"
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compatibility_minimum = 4.1
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reloadable = true
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[libraries]
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linux.debug.x86_64 = "res://../target/debug/libskullball.so"
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linux.release.x86_64 = "res://../target/release/libskullball.so"
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windows.debug.x86_64 = "res://../target/x86_64-pc-windows-gnu/debug/skullball.dll"
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windows.release.x86_64 = "res://../target/x86_64-pc-windows-gnu/release/skullball.dll"
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macos.debug = "res://../target/debug/libskullball.dylib"
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macos.release = "res://../target/release/libskullball.dylib"
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macos.debug.arm64 = "res://../target/debug/libskullball.dylib"
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macos.release.arm64 = "res://../target/release/libskullball.dylib"
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@ -12,7 +12,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../dist/windows/quakeball.exe"
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export_path="../dist/windows/skullballs.exe"
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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@ -86,7 +86,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../dist/linux/quakeball.x86_64"
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export_path="../dist/linux/skullball.x86_64"
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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@ -10,7 +10,7 @@ config_version=5
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[application]
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config/name="QuakeBall"
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config/name="SkullBall"
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run/main_scene="uid://lahirbqfppvw"
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config/features=PackedStringArray("4.7", "Forward Plus")
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config/icon="res://icon.svg"
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@ -1575,7 +1575,7 @@ alignment = 1
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[node name="label" type="Label" parent="main_panel/v_box_container" unique_id=140542377]
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custom_minimum_size = Vector2(0, 50)
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layout_mode = 2
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text = "QuakeBall"
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text = "SkullBall"
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horizontal_alignment = 1
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metadata/_edit_lock_ = true
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@ -1,5 +1,5 @@
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[package]
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name = "quakeball"
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name = "skullball"
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version = "0.1.0"
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edition = "2024"
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