[gd_scene format=3 uid="uid://ctslratcr8h6v"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k5804"] emission_enabled = true emission = Color(1, 0, 1, 1) emission_energy_multiplier = 7.55 [sub_resource type="CylinderMesh" id="CylinderMesh_1cgct"] material = SubResource("StandardMaterial3D_k5804") top_radius = 0.2 bottom_radius = 0.2 height = 1.0 [node name="raygun_bullet" type="Bullet" unique_id=1238833478] [node name="mesh_instance_3d" type="MeshInstance3D" parent="." unique_id=1295653371] transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0) mesh = SubResource("CylinderMesh_1cgct")