[gd_scene format=3 uid="uid://dfnbc8sbufa4j"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_yxhor"] noise_type = 2 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_yli5f"] noise = SubResource("FastNoiseLite_yxhor") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3g557"] albedo_color = Color(0, 1, 0, 1) albedo_texture = SubResource("NoiseTexture2D_yli5f") [sub_resource type="SphereMesh" id="SphereMesh_1cgct"] material = SubResource("StandardMaterial3D_3g557") [sub_resource type="SphereShape3D" id="SphereShape3D_1cgct"] [node name="ball" type="Ball" unique_id=816748600] collision_layer = 4 collision_mask = 7 contact_monitor = true max_contacts_reported = 10 [node name="mesh_instance_3d" type="MeshInstance3D" parent="." unique_id=2076561614] mesh = SubResource("SphereMesh_1cgct") [node name="collision_shape_3d" type="CollisionShape3D" parent="." unique_id=1408432914] shape = SubResource("SphereShape3D_1cgct")