quakeball-rust/godot/scenes/main.tscn
2026-07-16 05:50:20 +03:00

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[gd_scene format=3 uid="uid://lahirbqfppvw"]
[sub_resource type="BoxMesh" id="BoxMesh_m77kh"]
[node name="node_3d" type="Node3D" unique_id=591926555]
[node name="camera_3d" type="Camera3D" parent="." unique_id=1513321931]
transform = Transform3D(0.85754585, -0.09722054, 0.50513697, 0, 0.98197806, 0.18899518, -0.5144076, -0.16207202, 0.8420912, 1.0974057, 0.86883736, 1.7596759)
[node name="mesh_instance_3d" type="MeshInstance3D" parent="." unique_id=1466304853]
mesh = SubResource("BoxMesh_m77kh")
[node name="directional_light_3d" type="DirectionalLight3D" parent="." unique_id=75522463]
transform = Transform3D(0.61237246, -0.5, 0.61237246, 0.3535534, 0.8660254, 0.3535534, -0.7071068, 0, 0.7071068, 0, 1, 2)
[node name="netstats" type="NetStatsLabel" parent="." unique_id=1366169487]
anchors_preset = 12
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -144.0
grow_horizontal = 2
grow_vertical = 0
vertical_alignment = 2