quakeball-rust/godot
2026-07-20 21:08:57 +03:00
..
assets Add proper shooting effect 2026-07-20 01:46:51 +03:00
maps Add spawning players 2026-07-18 02:26:09 +03:00
mesh Add a lot of assets, add player model somewhat 2026-07-19 20:41:14 +03:00
RawAssets Use look-at modifiers 2026-07-19 22:16:04 +03:00
scenes Update raycasting to work properly for all players 2026-07-20 21:08:57 +03:00
export_presets.cfg Update gdextension for cross-compiling for windows 2026-07-19 18:57:03 +03:00
icon.svg Set up directory structure 2026-07-15 18:17:25 +03:00
icon.svg.import Set up directory structure 2026-07-15 18:17:25 +03:00
project.godot Add shooting 2026-07-19 22:49:21 +03:00
QuakeBall.gdextension Update gdextension for cross-compiling for windows 2026-07-19 18:57:03 +03:00
QuakeBall.gdextension.uid Perform initialization 2026-07-15 18:25:12 +03:00