quakeball-rust/godot/mesh/materials/gear.tres

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://d3rjo75pb7dvx"]
[ext_resource type="Texture2D" uid="uid://c7epv5p0qau02" path="res://assets/Gear.png" id="1_qr2ym"]
[resource]
albedo_texture = ExtResource("1_qr2ym")
texture_filter = 0