quakeball-rust/godot/scenes/map0.tscn

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[gd_scene format=3 uid="uid://7iooamjot1tg"]
[ext_resource type="PackedScene" uid="uid://ct70bpbca8one" path="res://scenes/player/local_player.tscn" id="1_yjvui"]
[ext_resource type="PackedScene" uid="uid://kfxc0migw80o" path="res://scenes/player/remote_player.tscn" id="2_kcncr"]
[sub_resource type="ImageTexture" id="ImageTexture_3vyb7"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u8vuu"]
albedo_texture = SubResource("ImageTexture_3vyb7")
[sub_resource type="PlaneMesh" id="PlaneMesh_1cgct"]
size = Vector2(100, 100)
[sub_resource type="BoxShape3D" id="BoxShape3D_1cgct"]
size = Vector3(100, 0.01, 100)
[node name="map_0" type="Map" unique_id=914577955 node_paths=PackedStringArray("spawner")]
spawner = NodePath("spawner")
local_player = ExtResource("1_yjvui")
remote_player = ExtResource("2_kcncr")
[node name="net_stats_label" type="NetStatsLabel" parent="." unique_id=1821474986]
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -152.0
offset_right = 369.0
grow_vertical = 0
vertical_alignment = 2
[node name="terrain" type="MeshInstance3D" parent="." unique_id=1474127252]
material_override = SubResource("StandardMaterial3D_u8vuu")
mesh = SubResource("PlaneMesh_1cgct")
[node name="static_body_3d" type="StaticBody3D" parent="terrain" unique_id=203785193]
collision_layer = 3
collision_mask = 3
[node name="collision_shape_3d" type="CollisionShape3D" parent="terrain/static_body_3d" unique_id=1466526153]
shape = SubResource("BoxShape3D_1cgct")
[node name="directional_light_3d" type="DirectionalLight3D" parent="." unique_id=793524416]
transform = Transform3D(1, 0, 0, 0, 0.7274598, 0.6861503, 0, -0.6861503, 0.7274598, -5.1267624, 3.3997262, 3.715582)
[node name="spawner" type="Node3D" parent="." unique_id=1364438299]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.028572083, 3.9666176, 0.031027317)