quakeball-rust/godot/scenes/ui/player_listing.tscn

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[gd_scene format=3 uid="uid://ccd0wj2usx5os"]
[node name="player_listing" type="PlayerListing" unique_id=772938280 node_paths=PackedStringArray("name_label", "ping_label", "ready_label", "team_dropdown")]
name_label = NodePath("name")
ping_label = NodePath("ping")
ready_label = NodePath("ready")
team_dropdown = NodePath("option_button")
offset_right = 319.0
offset_bottom = 23.0
columns = 4
[node name="option_button" type="OptionButton" parent="." unique_id=199328927]
layout_mode = 2
[node name="name" type="Label" parent="." unique_id=635700663]
custom_minimum_size = Vector2(400, 0)
custom_maximum_size = Vector2(400, -1)
layout_mode = 2
text = "Name"
clip_text = true
[node name="ready" type="Label" parent="." unique_id=1064828735]
custom_minimum_size = Vector2(100, 0)
custom_maximum_size = Vector2(100, -1)
layout_mode = 2
text = "Ready"
[node name="ping" type="Label" parent="." unique_id=1935412601]
layout_mode = 2
text = "(200ms)"
horizontal_alignment = 2