quakeball-rust/godot/scenes/local_player.tscn
2026-07-18 00:58:46 +03:00

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[gd_scene format=3 uid="uid://ct70bpbca8one"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_1cgct"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1cgct"]
[node name="player" type="LocalPlayer" unique_id=863055906 node_paths=PackedStringArray("camera")]
look_sensitivity = 1.5
camera = NodePath("camera_3d")
move_speed = 5.0
[node name="mesh_instance_3d" type="MeshInstance3D" parent="." unique_id=700336478]
mesh = SubResource("CapsuleMesh_1cgct")
[node name="collision_shape_3d" type="CollisionShape3D" parent="." unique_id=1110995513]
shape = SubResource("CapsuleShape3D_1cgct")
[node name="camera_3d" type="Camera3D" parent="." unique_id=1773137418]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5391109, 0)
current = true