32 lines
1.1 KiB
Plaintext
32 lines
1.1 KiB
Plaintext
[gd_scene format=3 uid="uid://c1r8nk58cci3a"]
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[ext_resource type="Shader" uid="uid://bafca0fr7yxgo" path="res://shaders/goal_shader.gdshader" id="1_vdq5s"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_sxx5i"]
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resource_local_to_scene = true
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render_priority = 0
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shader = ExtResource("1_vdq5s")
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shader_parameter/goal_color = Vector3(0, 0, 0)
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[sub_resource type="CylinderMesh" id="CylinderMesh_1cgct"]
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resource_local_to_scene = true
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material = SubResource("ShaderMaterial_sxx5i")
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top_radius = 2.0
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bottom_radius = 2.0
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cap_top = false
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cap_bottom = false
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_1cgct"]
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radius = 2.0
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[node name="goal" type="Goal" unique_id=177528504 node_paths=PackedStringArray("mesh")]
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mesh = NodePath("mesh_instance_3d")
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[node name="mesh_instance_3d" type="MeshInstance3D" parent="." unique_id=587608036]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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mesh = SubResource("CylinderMesh_1cgct")
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[node name="collision_shape_3d" type="CollisionShape3D" parent="." unique_id=2021568043]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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shape = SubResource("CylinderShape3D_1cgct")
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