Add back a type in linker that I thought unnecessary
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10
examples/a1.reid
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10
examples/a1.reid
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@ -0,0 +1,10 @@
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import a2::Foo;
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import a2::A;
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import a2::AResult;
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fn main() -> i32 {
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let foo = Foo {};
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let a = A::new();
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foo.foo(&a.a);
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return 0;
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}
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12
examples/a2.reid
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12
examples/a2.reid
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@ -0,0 +1,12 @@
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struct A {}
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struct AResult { a: A }
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impl A {
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pub fn new() -> AResult {
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AResult { a: A {} }
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}
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}
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struct Foo {}
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impl Foo {
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pub fn foo(&self, a: &A) {}
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}
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@ -686,9 +686,7 @@ fn resolve_types_recursively(
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return Err(ErrorKind::CyclicalType(type_key.0.clone()));
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return Err(ErrorKind::CyclicalType(type_key.0.clone()));
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}
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}
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if type_key.1 != resolved_ty.1 {
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types.insert(type_key.clone(), resolved_ty.1);
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types.insert(type_key.clone(), resolved_ty.1);
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}
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seen.insert(resolved_ty.clone());
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seen.insert(resolved_ty.clone());
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let resolved = modules
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let resolved = modules
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