Fix footstep noises
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parent
99d351885e
commit
2764454967
@ -1,7 +1,7 @@
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[gd_scene format=3 uid="uid://cl66unms2gim0"]
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[gd_scene format=3 uid="uid://cl66unms2gim0"]
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[ext_resource type="AudioStream" uid="uid://b3xnffwvltdey" path="res://raw_assets/sfx/footsteps/zapsplat_foley_footstep_single_on_large_fallen_tree_trunk_001_23222.mp3" id="1_hrrbg"]
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[ext_resource type="AudioStream" uid="uid://bfg31e3s4jv8c" path="res://raw_assets/sfx/Hit.mp3" id="1_uh1ab"]
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[ext_resource type="AudioStream" uid="uid://bfg31e3s4jv8c" path="res://raw_assets/sfx/Hit.mp3" id="1_uh1ab"]
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[ext_resource type="AudioStream" uid="uid://ybi7cnhxee4k" path="res://raw_assets/sfx/footsteps_fantozzi/Fantozzi-SandR2.ogg" id="2_hrrbg"]
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[ext_resource type="AudioStream" uid="uid://d0lpgmlqxum4u" path="res://raw_assets/sfx/footstep.mp3" id="2_orba0"]
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[ext_resource type="AudioStream" uid="uid://d0lpgmlqxum4u" path="res://raw_assets/sfx/footstep.mp3" id="2_orba0"]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_1cgct"]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_1cgct"]
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@ -37,7 +37,8 @@ splorch = NodePath("splorch")
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hit_sound = NodePath("hit_sound")
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hit_sound = NodePath("hit_sound")
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walk_sound = NodePath("walk")
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walk_sound = NodePath("walk")
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footstep_sounds = Dictionary[String, AudioStream]({
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footstep_sounds = Dictionary[String, AudioStream]({
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"Normal": ExtResource("1_hrrbg")
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"Normal": ExtResource("2_orba0"),
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"Sand": ExtResource("2_hrrbg")
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})
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})
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walk_sfx_cd = 0.5
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walk_sfx_cd = 0.5
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