From 2c7fef2bfae5f00d1f16ce960bbe446de94b0f93 Mon Sep 17 00:00:00 2001 From: Jens Pitkanen Date: Sun, 26 Jul 2026 21:16:50 +0300 Subject: [PATCH] Increase player speed to 8 --- godot/scenes/player/local_player.tscn | 2 +- godot/scenes/player/remote_player.tscn | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/godot/scenes/player/local_player.tscn b/godot/scenes/player/local_player.tscn index 55c5512..c8bd806 100644 --- a/godot/scenes/player/local_player.tscn +++ b/godot/scenes/player/local_player.tscn @@ -19,7 +19,7 @@ outline_color = Color(0, 0, 0, 1) [node name="player" type="LocalPlayer" unique_id=863055906 node_paths=PackedStringArray("camera", "soldier_mesh", "collider", "effects", "dead_cam_target", "respawn_label", "camera_origin", "weapon_node", "pause_panel", "exit_to_lobby", "settings_panel", "scoreboard", "chatbox", "health_label", "hit_sound")] look_sensitivity = 1.5 camera = NodePath("camera_3d") -move_speed = 5.0 +move_speed = 8.0 soldier_mesh = NodePath("soldier_m") collider = NodePath("collision_shape_3d2") effects = NodePath("effects") diff --git a/godot/scenes/player/remote_player.tscn b/godot/scenes/player/remote_player.tscn index 81842a8..fd7ebe6 100644 --- a/godot/scenes/player/remote_player.tscn +++ b/godot/scenes/player/remote_player.tscn @@ -33,7 +33,7 @@ width = 70 curve = SubResource("Curve_qn18y") [node name="player" type="RemotePlayer" unique_id=845968872 node_paths=PackedStringArray("soldier_mesh", "collider", "effects", "spectator_camera", "camera_origin", "name_label", "health_bar", "health_bar_sprite")] -move_speed = 5.0 +move_speed = 8.0 soldier_mesh = NodePath("soldier_m") collider = NodePath("collision_shape_3d") effects = NodePath("effects")