Add trigger de/activate to protocol

This commit is contained in:
Sofia 2026-08-06 16:32:29 +03:00
parent 56e4875a7b
commit 32299fa11a

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@ -252,6 +252,16 @@ impl NetworkManager {
game.bind_mut().opts = opts; game.bind_mut().opts = opts;
} }
} }
Package::TriggerActivate(id, player_id) => {
if let Some(game) = &mut Game::singleton() {
game.bind_mut().on_trigger_activate(id, player_id);
}
}
Package::TriggerDeactivate(id) => {
if let Some(game) = &mut Game::singleton() {
game.bind_mut().on_trigger_deactivate(id);
}
}
_ => {} _ => {}
}, },
}, },