Remove unused print
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@ -517,7 +517,6 @@ impl Game {
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}
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}
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pub fn try_set_player_team(&mut self, player_id: u16, team: u8) {
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pub fn try_set_player_team(&mut self, player_id: u16, team: u8) {
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godot_print!("set player team");
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if let Some(player) = self.find_player_mut(player_id) {
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if let Some(player) = self.find_player_mut(player_id) {
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if player.data.team == team {
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if player.data.team == team {
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return;
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return;
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