diff --git a/rust/src/player/weapon.rs b/rust/src/player/weapon.rs index b5a6b18..a670556 100644 --- a/rust/src/player/weapon.rs +++ b/rust/src/player/weapon.rs @@ -95,8 +95,6 @@ impl Weapon for Raygun { .map(|r| r.position) .unwrap_or(source.get_global_position() + dir * 100.); - godot_print!("from {} to {}", source.get_global_position(), beam_end); - if let Some(prefab) = &self.bullet_prefab { let mut bullet = prefab.instantiate_as::(); diff --git a/rust/src/ui/main_menu.rs b/rust/src/ui/main_menu.rs index 3129d44..bcf0a0e 100644 --- a/rust/src/ui/main_menu.rs +++ b/rust/src/ui/main_menu.rs @@ -250,7 +250,6 @@ impl MainMenu { pub fn open_credits(&mut self) { if let Some(credits) = self.credits.clone() { let credits = credits.instantiate_as::(); - godot_print!("{}", credits); self.base_mut().add_child(&credits); } } diff --git a/rust/src/ui/settings.rs b/rust/src/ui/settings.rs index 05c2ba6..d1d3d39 100644 --- a/rust/src/ui/settings.rs +++ b/rust/src/ui/settings.rs @@ -286,7 +286,6 @@ impl SettingsPanel { if let Some(reset_btn) = self.reset_buttons.get_mut(&setting) && let Some(default_value) = self.default_settings.get(&setting) { - godot_print!("{:?} == {:?}", new_value, default_value); reset_btn.set_disabled(new_value == *default_value); }