Reset player kills and deaths only at reset

This commit is contained in:
Sofia 2026-07-23 23:54:52 +03:00
parent 923c863583
commit 3c3f4d9cc6

View File

@ -321,6 +321,10 @@ impl Game {
player.data.ready = true;
peer.broadcast_reliable(Package::SetReady(player.id(), true));
}
for player in &mut self.players {
player.data.kills = 0;
player.data.deaths = 0;
}
self.goals.clear();
}
@ -332,8 +336,6 @@ impl Game {
character.queue_free();
}
player.data.ready = false;
player.data.kills = 0;
player.data.deaths = 0;
}
self.run_deferred(|s| {