Refactor game_manager to game/mod.rs
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6284c49bb9
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@ -4,7 +4,7 @@ use godot::{
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tools::get_autoload_by_name,
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};
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use crate::game_manager::GameManager;
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use crate::game::GameManager;
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pub const MUSIC_MANAGER_GLOBAL: &str = "MusicManagerGlobal";
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@ -2,7 +2,7 @@ use godot::{classes::RichTextLabel, prelude::*};
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use crate::{
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announcer::Announcement,
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game_manager::{Game, Player},
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game::{Game, Player},
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player::DamageSource,
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};
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@ -3,7 +3,7 @@ use std::net::SocketAddr;
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use godot::{classes::Os, prelude::*};
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use crate::{
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game_manager::{Game, GameManager},
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game::{Game, GameManager},
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net::network_manager::NetworkManager,
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};
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@ -3,7 +3,7 @@ use godot::{
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prelude::*,
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};
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use crate::{game_manager::Game, net::network_manager::NetworkManager, player::ball::Ball};
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use crate::{game::Game, net::network_manager::NetworkManager, player::ball::Ball};
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#[derive(GodotClass)]
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#[class(base=Area3D, init)]
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@ -5,7 +5,7 @@ use godot::{
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use serde::{Deserialize, Serialize};
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use crate::{
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game_manager::Game,
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game::Game,
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net::network_manager::NetworkManager,
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player::{DamageSource, IPlayer, ball::Ball},
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};
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@ -5,7 +5,7 @@ pub mod bgm;
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pub mod chat;
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pub mod cli_parser;
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pub mod credits;
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pub mod game_manager;
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pub mod game;
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pub mod game_settings;
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pub mod goal;
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pub mod killbox;
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@ -2,7 +2,7 @@ use std::{collections::HashMap, f32::consts::PI};
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use godot::{classes::RandomNumberGenerator, prelude::*};
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use crate::{game_manager::Game, ui::menu_player::MenuPlayer};
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use crate::{game::Game, ui::menu_player::MenuPlayer};
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#[derive(GodotClass)]
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#[class(base=Node3D, init)]
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@ -3,7 +3,7 @@ use std::collections::HashMap;
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use godot::{classes::CharacterBody3D, prelude::*};
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use crate::{
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game_manager::{Game, GameManager},
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game::{Game, GameManager},
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net::util::NetVector3,
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pickup::Pickup,
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player::{
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@ -10,7 +10,7 @@ use teanet::{Peer, PeerConfig, PeerMessage};
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use crate::{
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announcer::Announcement,
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game_manager::{Game, GameManager, GameOption, GameOptionValue, NetPlayer},
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game::{Game, GameManager, GameOption, GameOptionValue, NetPlayer},
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game_settings::GameSettingsManager,
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net::{net_stats::Stats, util::NetVector3},
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player::{DamageSource, NetTransform, weapon::WeaponType},
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@ -4,7 +4,7 @@ use godot::obj::Singleton;
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use teanet::PeerMessage;
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use crate::{
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game_manager::{Game, GameManager, GameOption},
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game::{Game, GameManager, GameOption},
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game_settings::GameSettingsManager,
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net::network_manager::{NetworkManager, Package, PeerKind},
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popup_queue::{Popup, PopupQueue},
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@ -2,7 +2,7 @@ use godot::{classes::Area3D, prelude::*};
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use serde::{Deserialize, Serialize};
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use crate::{
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game_manager::Game, map::Map, net::network_manager::NetworkManager, player::IPlayer,
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game::Game, map::Map, net::network_manager::NetworkManager, player::IPlayer,
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replay::StandaloneReplayManager,
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};
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@ -10,7 +10,7 @@ use godot::{
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};
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use crate::{
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game_manager::{Game, GameManager, GameOption},
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game::{Game, GameManager, GameOption},
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game_settings::{GameSettings, GameSettingsManager},
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killbox::KillboxKind,
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net::{
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@ -8,7 +8,7 @@ use godot::{
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use serde::{Deserialize, Serialize};
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use crate::{
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game_manager::{Game, GameOption},
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game::{Game, GameOption},
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killbox::KillboxKind,
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net::{
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network_manager::NetworkManager,
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@ -8,7 +8,7 @@ use godot::{
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};
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use crate::{
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game_manager::{Game, GameOption},
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game::{Game, GameOption},
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killbox::KillboxKind,
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pickup::PickupKind,
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player::{
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@ -7,7 +7,7 @@ use godot::{
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use serde::{Deserialize, Serialize};
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use crate::{
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game_manager::Game,
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game::Game,
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net::util::{cast_ray, shotgun_ray},
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player::{DamageSource, shootable::Shootable},
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replay::StandaloneReplayManager,
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@ -9,7 +9,7 @@ use godot::{
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use serde::{Deserialize, Serialize};
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use crate::{
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game_manager::{Game, GameManager, Player},
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game::{Game, GameManager, Player},
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game_settings::GameSettingsManager,
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map::Map,
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net::{network_manager::BallSync, util::NetVector3},
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@ -10,7 +10,7 @@ use godot::{
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use crate::{
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chat::Chat,
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game_manager::Game,
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game::Game,
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net::network_manager::{NetworkManager, Package, PeerKind},
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ui::cli::CommandLinePanel,
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};
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@ -4,7 +4,7 @@ use godot::{
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};
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use crate::{
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game_manager::{Game, GameManager},
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game::{Game, GameManager},
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ui::player_listings::PlayerListings,
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};
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@ -7,7 +7,7 @@ use godot::{
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};
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use crate::{
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game_manager::Game,
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game::Game,
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net::network_manager::NetworkManager,
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ui::{chatbox::ChatBox, cli::CommandLinePanel, settings::SettingsPanel},
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};
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@ -10,7 +10,7 @@ use godot::{
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use crate::{
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bgm::{Music, MusicManager},
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game_manager::{Game, GameManager, GameOption, GameOptionValue, GameOptions},
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game::{Game, GameManager, GameOption, GameOptionValue, GameOptions},
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net::network_manager::{NetworkManager, Package, PeerKind},
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ui::lobby_player_listing::LobbyPlayerListing,
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};
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@ -4,7 +4,7 @@ use godot::{
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};
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use crate::{
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game_manager::{Game, GameOption, GameOptions},
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game::{Game, GameOption, GameOptions},
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net::network_manager::NetworkManager,
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team_resource::TeamResource,
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};
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@ -3,7 +3,7 @@ use godot::{
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prelude::*,
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};
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use crate::{game_manager::Game, player::soldier_mesh::SoldierMesh};
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use crate::{game::Game, player::soldier_mesh::SoldierMesh};
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#[derive(GodotClass)]
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#[class(base=CharacterBody3D, init)]
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@ -3,7 +3,7 @@ use godot::{
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prelude::*,
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};
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use crate::{game_manager::Game, replay::StandaloneReplayManager};
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use crate::{game::Game, replay::StandaloneReplayManager};
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#[derive(GodotClass)]
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#[class(base=HBoxContainer, init)]
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@ -4,9 +4,7 @@ use godot::{
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prelude::*,
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};
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use crate::{
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game_manager::Game, replay::StandaloneReplayManager, ui::player_listing::PlayerListing,
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};
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use crate::{game::Game, replay::StandaloneReplayManager, ui::player_listing::PlayerListing};
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#[derive(GodotClass)]
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#[class(base=HBoxContainer, init)]
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@ -4,7 +4,7 @@ use godot::{
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};
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use crate::{
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game_manager::{Game, GameManager},
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game::{Game, GameManager},
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replay::StandaloneReplayManager,
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ui::player_listings::PlayerListings,
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};
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@ -5,7 +5,7 @@ use godot::{
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prelude::*,
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};
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use crate::{game_manager::Game, replay::StandaloneReplayManager};
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use crate::{game::Game, replay::StandaloneReplayManager};
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#[derive(GodotClass)]
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#[class(base=HBoxContainer, init)]
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