From a95b52cd84673bd1e391a828115691dca1c6d3d9 Mon Sep 17 00:00:00 2001 From: Jens Pitkanen Date: Wed, 22 Jul 2026 21:26:01 +0300 Subject: [PATCH] Add license etc. for the Torment Textures pack --- CREDITS.md | 1 + godot/maps/meta/trenchbroom_config.tres | 1 - godot/maps/textures/.gitignore | 3 +++ 3 files changed, 4 insertions(+), 1 deletion(-) create mode 100644 godot/maps/textures/.gitignore diff --git a/CREDITS.md b/CREDITS.md index adaf86c..bc8a148 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -2,3 +2,4 @@ - [LaserFast and LaserWithRecovery](godot/assets/) - [Hit](godot/assets/Hit.mp3) - [Soldier model and rig](godot/RawAssets/Soldier/) by [Casti_131](https://opengameart.org/content/low-poly-soldier-with-weapons) +- [Torment Textures](godot/maps/textures) (`str_*` files) by [Bradley D. (strideh.itch.io)](https://strideh.itch.io) diff --git a/godot/maps/meta/trenchbroom_config.tres b/godot/maps/meta/trenchbroom_config.tres index 4e8e291..874d18e 100644 --- a/godot/maps/meta/trenchbroom_config.tres +++ b/godot/maps/meta/trenchbroom_config.tres @@ -13,5 +13,4 @@ game_name = "QuakeBall" textures_root_folder = "godot/maps/textures" palette_path = "" fgd_file = ExtResource("4_t22k8") -default_uv_scale = Vector2(4, 4) metadata/_custom_type_script = "uid://cx44c4vnq8bt5" diff --git a/godot/maps/textures/.gitignore b/godot/maps/textures/.gitignore new file mode 100644 index 0000000..bfceddf --- /dev/null +++ b/godot/maps/textures/.gitignore @@ -0,0 +1,3 @@ +# Ignore the Torment Textures 1.1 textures by default, +# then un-ignore the ones actually in use. +str_*