Remove unused imports

This commit is contained in:
Sofia 2026-07-25 23:49:45 +03:00
parent 520d44d564
commit b0a0fe077a
4 changed files with 5 additions and 5 deletions

View File

@ -8,6 +8,8 @@ credits_container = NodePath("panel/scroll_container/v_box_container")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = -6.0
offset_bottom = -21.0
grow_horizontal = 2
grow_vertical = 2

View File

@ -4,14 +4,12 @@ use std::{
};
use godot::{
classes::{AudioBusLayout, AudioServer, FileAccess, file_access::ModeFlags},
classes::{AudioServer, FileAccess, file_access::ModeFlags},
prelude::*,
tools::get_autoload_by_name,
};
use serde::{Deserialize, Serialize};
use crate::ui::settings::Setting::MusicVolume;
pub const NETWORK_SINGLETON_NAME: &str = "GameSettingsGlobal";
pub const MASTER_BUS: &str = "Master";

View File

@ -3,7 +3,7 @@ use godot::{
prelude::*,
};
use crate::credits::{Credit, CreditPerson, Credits};
use crate::credits::{CreditPerson, Credits};
const CREDITS: &'static str = include_str!("../../../credits.toml");

View File

@ -2,7 +2,7 @@ use std::collections::HashMap;
use godot::{
classes::{
Control, GridContainer, IPanel, IPanelContainer, Label, LineEdit, Panel, PanelContainer,
Control, GridContainer, IPanelContainer, Label, LineEdit, PanelContainer,
control::SizeFlags,
},
prelude::*,