diff --git a/godot/maps/textures/.gitignore b/godot/maps/textures/.gitignore deleted file mode 100644 index 231d155..0000000 --- a/godot/maps/textures/.gitignore +++ /dev/null @@ -1,18 +0,0 @@ -# Ignore the Torment Textures 1.1 textures by default, -# then un-ignore the ones actually in use. -str_* -!str_stonebrk1.png -!str_stonewall4.png -!str_wasteland4.png -!str_stoneflr5.png -!str_stoneflr1.png -!str_stonewall3.png -!str_bloodvein1.png -!str_metalflr1.png -!str_metalgen4.png -!str_metalpan1.png -!str_blood_large.png -!str_rotwoodgen1.png -!str_rotwoodgen2.png -!str_stoneflr2.png -!str_stonerubble.png diff --git a/godot/maps/textures/str_blood.png b/godot/maps/textures/str_blood.png new file mode 100644 index 0000000..f9d46f5 Binary files /dev/null and b/godot/maps/textures/str_blood.png differ diff --git a/godot/maps/textures/str_blood.png.import b/godot/maps/textures/str_blood.png.import new file mode 100644 index 0000000..ce9d241 --- /dev/null +++ b/godot/maps/textures/str_blood.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dsa6h5aa5nmnf" +path="res://.godot/imported/str_blood.png-2b18380b771c71f21bb5cd48ab691ed3.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_blood.png" +dest_files=["res://.godot/imported/str_blood.png-2b18380b771c71f21bb5cd48ab691ed3.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/maps/textures/str_blood_large.png.import b/godot/maps/textures/str_blood_large.png.import new file mode 100644 index 0000000..f5e33d2 --- /dev/null +++ b/godot/maps/textures/str_blood_large.png.import @@ -0,0 +1,41 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://0cflccgicy31" +path.s3tc="res://.godot/imported/str_blood_large.png-df622cba97434902f5eae56bdacb207f.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://maps/textures/str_blood_large.png" +dest_files=["res://.godot/imported/str_blood_large.png-df622cba97434902f5eae56bdacb207f.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/godot/maps/textures/str_bloodvein1.png.import b/godot/maps/textures/str_bloodvein1.png.import new file mode 100644 index 0000000..5ed3a0f --- /dev/null +++ b/godot/maps/textures/str_bloodvein1.png.import @@ -0,0 +1,41 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b0cacwph4kgrc" +path.s3tc="res://.godot/imported/str_bloodvein1.png-85d62bdff75e5633b4c4861a9d6aff7e.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://maps/textures/str_bloodvein1.png" +dest_files=["res://.godot/imported/str_bloodvein1.png-85d62bdff75e5633b4c4861a9d6aff7e.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/godot/maps/textures/str_bloodvein2.png b/godot/maps/textures/str_bloodvein2.png new file mode 100644 index 0000000..edaad3e Binary files /dev/null and b/godot/maps/textures/str_bloodvein2.png differ diff --git a/godot/maps/textures/str_bloodvein2.png.import b/godot/maps/textures/str_bloodvein2.png.import new file mode 100644 index 0000000..0b82f24 --- /dev/null +++ b/godot/maps/textures/str_bloodvein2.png.import @@ -0,0 +1,41 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cq1hcbp0v3vw7" +path.s3tc="res://.godot/imported/str_bloodvein2.png-6816a954446b71101438918ab0a8f52b.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://maps/textures/str_bloodvein2.png" +dest_files=["res://.godot/imported/str_bloodvein2.png-6816a954446b71101438918ab0a8f52b.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/godot/maps/textures/str_bloodvein3.png b/godot/maps/textures/str_bloodvein3.png new file mode 100644 index 0000000..30163cc Binary files /dev/null and b/godot/maps/textures/str_bloodvein3.png differ diff --git a/godot/maps/textures/str_bloodvein3.png.import b/godot/maps/textures/str_bloodvein3.png.import new file mode 100644 index 0000000..36c0140 --- /dev/null +++ b/godot/maps/textures/str_bloodvein3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bn2m67iet1f0i" +path="res://.godot/imported/str_bloodvein3.png-d4a4206838df17e04379675f570ba569.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_bloodvein3.png" +dest_files=["res://.godot/imported/str_bloodvein3.png-d4a4206838df17e04379675f570ba569.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/maps/textures/str_bloodvein4.png b/godot/maps/textures/str_bloodvein4.png new file mode 100644 index 0000000..bf04e26 Binary files /dev/null and b/godot/maps/textures/str_bloodvein4.png differ diff --git a/godot/maps/textures/str_bloodvein4.png.import b/godot/maps/textures/str_bloodvein4.png.import new file mode 100644 index 0000000..55b156f --- /dev/null +++ b/godot/maps/textures/str_bloodvein4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b1b55bkedh4yc" +path="res://.godot/imported/str_bloodvein4.png-cb36e6d869cfa3f20d35226a62aaab58.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_bloodvein4.png" +dest_files=["res://.godot/imported/str_bloodvein4.png-cb36e6d869cfa3f20d35226a62aaab58.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/maps/textures/str_bloodvein5.png b/godot/maps/textures/str_bloodvein5.png new file mode 100644 index 0000000..eebb7b4 Binary files /dev/null and b/godot/maps/textures/str_bloodvein5.png differ diff --git a/godot/maps/textures/str_bloodvein5.png.import b/godot/maps/textures/str_bloodvein5.png.import new file mode 100644 index 0000000..a86f6a6 --- /dev/null +++ b/godot/maps/textures/str_bloodvein5.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dckd3g4u7eoul" +path="res://.godot/imported/str_bloodvein5.png-4a6d22e72f0cb32f166ae86484529c0b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_bloodvein5.png" +dest_files=["res://.godot/imported/str_bloodvein5.png-4a6d22e72f0cb32f166ae86484529c0b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/maps/textures/str_bloodvein6.png b/godot/maps/textures/str_bloodvein6.png new file mode 100644 index 0000000..60dae80 Binary files /dev/null and b/godot/maps/textures/str_bloodvein6.png differ diff --git a/godot/maps/textures/str_bloodvein6.png.import b/godot/maps/textures/str_bloodvein6.png.import new file mode 100644 index 0000000..17a5bcb --- /dev/null +++ b/godot/maps/textures/str_bloodvein6.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://coureplndiyd1" +path="res://.godot/imported/str_bloodvein6.png-194a6bc48cc63787c27c9399dfdda56b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_bloodvein6.png" +dest_files=["res://.godot/imported/str_bloodvein6.png-194a6bc48cc63787c27c9399dfdda56b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/maps/textures/str_bloodvein7.png b/godot/maps/textures/str_bloodvein7.png new file mode 100644 index 0000000..aabed17 Binary files /dev/null and b/godot/maps/textures/str_bloodvein7.png differ diff --git a/godot/maps/textures/str_bloodvein7.png.import b/godot/maps/textures/str_bloodvein7.png.import new file mode 100644 index 0000000..b610eb5 --- /dev/null +++ b/godot/maps/textures/str_bloodvein7.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cgtkdt8msxphy" +path="res://.godot/imported/str_bloodvein7.png-de7f16a2c08a21ecd2a9b300a2b427d0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_bloodvein7.png" 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b/godot/maps/textures/str_bloodvein8.png.import new file mode 100644 index 0000000..efc08a8 --- /dev/null +++ b/godot/maps/textures/str_bloodvein8.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dg40456j803a1" +path="res://.godot/imported/str_bloodvein8.png-624cb9092f932e01c80a788161585b58.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_bloodvein8.png" +dest_files=["res://.godot/imported/str_bloodvein8.png-624cb9092f932e01c80a788161585b58.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/maps/textures/str_bloodvein9.png b/godot/maps/textures/str_bloodvein9.png new file mode 100644 index 0000000..8630ebc Binary files /dev/null and b/godot/maps/textures/str_bloodvein9.png differ diff --git a/godot/maps/textures/str_bloodvein9.png.import b/godot/maps/textures/str_bloodvein9.png.import new file mode 100644 index 0000000..a4db650 --- /dev/null +++ b/godot/maps/textures/str_bloodvein9.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://daksq7fai8cjd" +path="res://.godot/imported/str_bloodvein9.png-221ba3f850c72c4073be248bdaf8ebbe.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_bloodvein9.png" +dest_files=["res://.godot/imported/str_bloodvein9.png-221ba3f850c72c4073be248bdaf8ebbe.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/maps/textures/str_bloodvein_mask1.png b/godot/maps/textures/str_bloodvein_mask1.png new file mode 100644 index 0000000..78a1cde Binary files /dev/null and b/godot/maps/textures/str_bloodvein_mask1.png differ diff --git a/godot/maps/textures/str_bloodvein_mask1.png.import b/godot/maps/textures/str_bloodvein_mask1.png.import new file mode 100644 index 0000000..f131c6a --- /dev/null +++ b/godot/maps/textures/str_bloodvein_mask1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://batcqsui340y4" +path="res://.godot/imported/str_bloodvein_mask1.png-6608bce19c299a6364a18474593090a5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://maps/textures/str_bloodvein_mask1.png" +dest_files=["res://.godot/imported/str_bloodvein_mask1.png-6608bce19c299a6364a18474593090a5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/maps/textures/str_bloodvein_mask2.png b/godot/maps/textures/str_bloodvein_mask2.png new file mode 100644 index 0000000..3baef68 Binary files /dev/null and b/godot/maps/textures/str_bloodvein_mask2.png differ diff --git a/godot/maps/textures/str_bloodvein_mask2.png.import b/godot/maps/textures/str_bloodvein_mask2.png.import new file mode 100644 index 0000000..7dcef92 --- /dev/null +++ b/godot/maps/textures/str_bloodvein_mask2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cib7c5rvv5bdn" +path="res://.godot/imported/str_bloodvein_mask2.png-5ffcee48c3be2db73290058bb928ad10.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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