Prep some exporting stuff
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@ -10,3 +10,5 @@ godot/maps/entity_models
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# Rust ignores
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rust/target
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target
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dist
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@ -1,6 +1,7 @@
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[runnable_presets]
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"Windows Desktop"="Windows Desktop"
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Linux="Linux"
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[preset.0]
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@ -11,7 +12,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="dist/quakeball.exe"
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export_path="../dist/windows/quakeball.exe"
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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@ -33,7 +34,7 @@ debug/export_console_wrapper=1
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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shader_baker/enabled=false
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shader_baker/enabled=true
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binary_format/architecture="x86_64"
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codesign/enable=false
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codesign/timestamp=true
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@ -75,3 +76,52 @@ Remove-Item -Recurse -Force '{temp_dir}'"
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dotnet/include_scripts_content=false
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dotnet/include_debug_symbols=true
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dotnet/embed_build_outputs=false
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[preset.1]
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name="Linux"
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platform="Linux"
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../dist/linux/quakeball.x86_64"
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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patch_delta_min_reduction=0.1
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patch_delta_include_filters="*"
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patch_delta_exclude_filters=""
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encryption_include_filters=""
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encryption_exclude_filters=""
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seed=0
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encrypt_pck=false
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encrypt_directory=false
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script_export_mode=2
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[preset.1.options]
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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shader_baker/enabled=false
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binary_format/architecture="x86_64"
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/port="22"
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ssh_remote_deploy/extra_args_ssh=""
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ssh_remote_deploy/extra_args_scp=""
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ssh_remote_deploy/run_script="#!/usr/bin/env bash
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export DISPLAY=:0
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unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
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\"{temp_dir}/{exe_name}\" {cmd_args}"
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ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
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pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
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rm -rf \"{temp_dir}\""
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dotnet/include_scripts_content=false
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dotnet/include_debug_symbols=true
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dotnet/embed_build_outputs=false
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