Fix warnings
This commit is contained in:
parent
af895efc6e
commit
d32b3cade0
@ -19,7 +19,7 @@ use crate::{
|
||||
},
|
||||
util::NetVector3,
|
||||
},
|
||||
pickup::{Pickup, PickupCommon, PickupKind},
|
||||
pickup::PickupKind,
|
||||
player::{
|
||||
DamageSource, IPlayer, NetTransform, ball::Ball, local_player::LocalPlayer,
|
||||
remote_player::RemotePlayer, weapon::WeaponType,
|
||||
|
||||
@ -5,8 +5,8 @@ use std::{
|
||||
|
||||
use godot::{
|
||||
classes::{
|
||||
AudioServer, FileAccess, InputEvent, InputEventKey, InputEventMouse, InputEventMouseButton,
|
||||
InputMap, file_access::ModeFlags,
|
||||
AudioServer, FileAccess, InputEvent, InputEventKey, InputEventMouseButton, InputMap,
|
||||
file_access::ModeFlags,
|
||||
},
|
||||
global::{Key, MouseButton},
|
||||
prelude::*,
|
||||
|
||||
@ -13,7 +13,6 @@ use crate::{
|
||||
game_manager::{Game, GameManager, GameOption, GameOptionValue, NetPlayer},
|
||||
game_settings::GameSettingsManager,
|
||||
net::{net_stats::Stats, util::NetVector3},
|
||||
pickup::PickupKind,
|
||||
player::{DamageSource, NetTransform, weapon::WeaponType},
|
||||
popup_queue::{Popup, PopupQueue},
|
||||
ui::cli::{CliColor, CommandLinePanel},
|
||||
|
||||
@ -2,10 +2,7 @@ use godot::{classes::Area3D, prelude::*};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
game_manager::Game,
|
||||
map::Map,
|
||||
net::network_manager::NetworkManager,
|
||||
player::{IPlayer, local_player::LocalPlayer},
|
||||
game_manager::Game, map::Map, net::network_manager::NetworkManager, player::IPlayer,
|
||||
replay::StandaloneReplayManager,
|
||||
};
|
||||
|
||||
|
||||
@ -8,7 +8,6 @@ use godot::{
|
||||
};
|
||||
|
||||
use crate::{
|
||||
game_manager::Game,
|
||||
killbox::KillboxKind,
|
||||
pickup::PickupKind,
|
||||
player::{
|
||||
|
||||
@ -8,7 +8,6 @@ use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
game_manager::Game,
|
||||
game_settings::{GameSettingsManager, VolumeSettings},
|
||||
net::util::{cast_ray, shotgun_ray},
|
||||
player::{DamageSource, shootable::Shootable},
|
||||
replay::StandaloneReplayManager,
|
||||
|
||||
@ -1,7 +1,4 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
io::{Cursor, Read, Write},
|
||||
};
|
||||
use std::{collections::HashMap, io::Cursor};
|
||||
|
||||
use flate2::{Compression, bufread::GzDecoder, write::GzEncoder};
|
||||
use godot::{
|
||||
|
||||
Loading…
Reference in New Issue
Block a user