diff --git a/godot/assets/Icon.png b/godot/assets/Icon.png new file mode 100644 index 0000000..5cc2929 Binary files /dev/null and b/godot/assets/Icon.png differ diff --git a/godot/assets/Icon.png.import b/godot/assets/Icon.png.import new file mode 100644 index 0000000..4d70543 --- /dev/null +++ b/godot/assets/Icon.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b26rpdahv4qel" +path="res://.godot/imported/Icon.png-896f464254352577efcf887232694853.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/Icon.png" +dest_files=["res://.godot/imported/Icon.png-896f464254352577efcf887232694853.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/godot/export_presets.cfg b/godot/export_presets.cfg index 829b735..64706ce 100644 --- a/godot/export_presets.cfg +++ b/godot/export_presets.cfg @@ -43,8 +43,8 @@ codesign/digest_algorithm=1 codesign/description="" codesign/custom_options=PackedStringArray() application/modify_resources=true -application/icon="" -application/console_wrapper_icon="" +application/icon="uid://b26rpdahv4qel" +application/console_wrapper_icon="uid://b26rpdahv4qel" application/icon_interpolation=4 application/file_version="" application/product_version="" diff --git a/godot/project.godot b/godot/project.godot index 7d11ebd..0aa3d30 100644 --- a/godot/project.godot +++ b/godot/project.godot @@ -13,7 +13,7 @@ config_version=5 config/name="SkullBall" run/main_scene="uid://lahirbqfppvw" config/features=PackedStringArray("4.7", "Forward Plus") -config/icon="res://icon.svg" +config/icon="uid://b26rpdahv4qel" [autoload] @@ -34,7 +34,7 @@ window/stretch/aspect="expand" [dotnet] -project/assembly_name="QuakeBall" +project/assembly_name="SkullBall" [editor] diff --git a/godot/raw_assets/Skull/SkeletonHead.blend b/godot/raw_assets/Skull/SkeletonHead.blend index 75e210a..37bf178 100644 Binary files a/godot/raw_assets/Skull/SkeletonHead.blend and b/godot/raw_assets/Skull/SkeletonHead.blend differ diff --git a/godot/raw_assets/Skull/SkeletonHead.blend1 b/godot/raw_assets/Skull/SkeletonHead.blend1 index 09a9a2d..07c1a4d 100644 Binary files a/godot/raw_assets/Skull/SkeletonHead.blend1 and b/godot/raw_assets/Skull/SkeletonHead.blend1 differ