Remove unused print

This commit is contained in:
Sofia 2026-08-03 20:57:06 +03:00
parent 4aa60ba6a4
commit e7f19d7686

View File

@ -27,7 +27,6 @@ impl TeamResource {
}
pub fn color(&self) -> Color {
godot_print!("Fetching color");
if let Some(game) = Game::singleton() {
self.color_from(&game.bind().private_opts)
} else {