Remove unused print
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@ -27,7 +27,6 @@ impl TeamResource {
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}
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}
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pub fn color(&self) -> Color {
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pub fn color(&self) -> Color {
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godot_print!("Fetching color");
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if let Some(game) = Game::singleton() {
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if let Some(game) = Game::singleton() {
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self.color_from(&game.bind().private_opts)
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self.color_from(&game.bind().private_opts)
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} else {
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} else {
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