Make telefrag throw harder
This commit is contained in:
parent
b738271d75
commit
f7e287c22f
@ -287,7 +287,7 @@ impl<T: IPlayer + ICharacterBody3D + WithBaseField> PlayerCommon for T {
|
|||||||
{
|
{
|
||||||
let mut telegrenade = game.bind_mut().spawn_telegrenade(
|
let mut telegrenade = game.bind_mut().spawn_telegrenade(
|
||||||
origin.get_global_position().into(),
|
origin.get_global_position().into(),
|
||||||
(to.normalized() * 10.).into(),
|
(to.normalized() * 50.).into(),
|
||||||
);
|
);
|
||||||
if let Some(telegrenade) = &mut telegrenade {
|
if let Some(telegrenade) = &mut telegrenade {
|
||||||
telegrenade.bind_mut().player = Some(s.as_gd());
|
telegrenade.bind_mut().player = Some(s.as_gd());
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user