Add tons of new footstep platforms
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@ -131,6 +131,9 @@ name = "congusbongus"
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[[people.credits]]
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[[people.credits]]
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credit = "Bones rattle"
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credit = "Bones rattle"
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link = "https://opengameart.org/content/bones-rattle"
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link = "https://opengameart.org/content/bones-rattle"
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[[people.credits]]
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credit = "Footsteps on different surfaces"
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link = "https://opengameart.org/content/footsteps-on-different-surfaces"
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[[people]]
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[[people]]
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name = "Florian Karsten"
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name = "Florian Karsten"
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@ -1 +1 @@
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Subproject commit 90a6be6e060d2730fbeeed679b4827ad63259439
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Subproject commit aa1a8048ef0175aed34798cc705c28cf48bb70e0
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@ -1,7 +1,4 @@
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use godot::{
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use godot::{classes::StaticBody3D, prelude::*};
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classes::{IStaticBody3D, StaticBody3D},
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prelude::*,
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};
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use crate::player::effects::FootstepKind;
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use crate::player::effects::FootstepKind;
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@ -11,6 +11,14 @@ pub enum FootstepKind {
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#[default]
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#[default]
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Normal,
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Normal,
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Sand,
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Sand,
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Bone,
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Grass,
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Gravel,
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Metal,
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Grate,
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Tile,
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Water,
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Wood,
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}
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}
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#[derive(GodotClass)]
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#[derive(GodotClass)]
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