Add tons of new footstep platforms
This commit is contained in:
parent
7fc2da4800
commit
f9ed07988b
@ -131,6 +131,9 @@ name = "congusbongus"
|
||||
[[people.credits]]
|
||||
credit = "Bones rattle"
|
||||
link = "https://opengameart.org/content/bones-rattle"
|
||||
[[people.credits]]
|
||||
credit = "Footsteps on different surfaces"
|
||||
link = "https://opengameart.org/content/footsteps-on-different-surfaces"
|
||||
|
||||
[[people]]
|
||||
name = "Florian Karsten"
|
||||
|
||||
@ -1 +1 @@
|
||||
Subproject commit 90a6be6e060d2730fbeeed679b4827ad63259439
|
||||
Subproject commit aa1a8048ef0175aed34798cc705c28cf48bb70e0
|
||||
@ -1,7 +1,4 @@
|
||||
use godot::{
|
||||
classes::{IStaticBody3D, StaticBody3D},
|
||||
prelude::*,
|
||||
};
|
||||
use godot::{classes::StaticBody3D, prelude::*};
|
||||
|
||||
use crate::player::effects::FootstepKind;
|
||||
|
||||
|
||||
@ -11,6 +11,14 @@ pub enum FootstepKind {
|
||||
#[default]
|
||||
Normal,
|
||||
Sand,
|
||||
Bone,
|
||||
Grass,
|
||||
Gravel,
|
||||
Metal,
|
||||
Grate,
|
||||
Tile,
|
||||
Water,
|
||||
Wood,
|
||||
}
|
||||
|
||||
#[derive(GodotClass)]
|
||||
|
||||
Loading…
Reference in New Issue
Block a user