diff --git a/rust/src/game_manager.rs b/rust/src/game_manager.rs index 2ad7775..1cc0a48 100644 --- a/rust/src/game_manager.rs +++ b/rust/src/game_manager.rs @@ -1064,7 +1064,7 @@ impl Player { let server_pos = character.get_global_position(); let client_pos: Vector3 = data.transform.location.into(); - let max_distance = self.data.ping as f32 + let max_distance = (self.data.ping as f32 / 500.) * (character.dyn_bind().get_move_speed() + character.dyn_bind().get_y_speed()); if client_pos.distance_to(server_pos) <= max_distance {