Commit Graph

54 Commits

Author SHA1 Message Date
193de9e518 Update game to make ready for diner 2026-07-22 22:30:09 +03:00
9fb2c00f11 Add some sort of summary view to ending screen 2026-07-22 22:20:00 +03:00
6fa07c2f73 Add goals needed to win option 2026-07-22 21:56:00 +03:00
5423b9ff90 Iron out some bugs 2026-07-22 21:48:27 +03:00
b5c3915010 Implement resetting the game 2026-07-22 21:31:03 +03:00
c81f41828c Add simple finish game screen 2026-07-22 21:19:44 +03:00
76d8899b1d Add simple score view 2026-07-22 20:29:14 +03:00
722eefe7a9 Remove unused prints 2026-07-22 05:46:49 +03:00
6f2c304acb Implement making goals 2026-07-22 05:46:32 +03:00
40cc784043 Add separate team spawners 2026-07-22 04:37:02 +03:00
13d4188f4f Add friendly fire option 2026-07-22 04:19:48 +03:00
0ca3b2c49a Add game options properly 2026-07-22 04:06:56 +03:00
328bb116f5 Update map selection dropdown disable logic 2026-07-22 03:23:48 +03:00
6c22427993 Move jumping code to PlayerMovement 2026-07-22 03:18:07 +03:00
3753ca6bc5 Add team colors to lobby names 2026-07-22 01:59:18 +03:00
182d599b50 Automatically select team with least players 2026-07-22 01:48:30 +03:00
790fc5b758 Disable team switch button without rights 2026-07-22 01:41:46 +03:00
d44cb9813d Allow changing teams 2026-07-22 01:37:19 +03:00
a2c874a418 Move common data from Player to NetPlayer 2026-07-22 01:37:19 +03:00
b237e3b981 Start adding teams, move player capsule down a bit 2026-07-22 00:00:21 +03:00
91b2030845 Move sync and net processing to physics_process 2026-07-21 22:53:14 +03:00
67fc6c8305 Respawn the ball when it enters a killbox 2026-07-21 22:20:26 +03:00
72e4170f2b Implement ball_sync 2026-07-21 22:15:53 +03:00
48799be075 Add throwing the ball 2026-07-21 22:05:37 +03:00
301bd229ff Make sure that ball cannot be picked up by the same player instantly 2026-07-21 21:54:09 +03:00
aa8d6505bc Implement dropping the ball 2026-07-21 21:41:58 +03:00
4487eaef6c Add ball and be able to pick it up 2026-07-21 21:07:50 +03:00
3039269974 Despawn ball on contact 2026-07-21 20:45:14 +03:00
e4b363459e Add ball 2026-07-21 20:31:39 +03:00
633304f7b3 Use DamageSource instead of player_id always 2026-07-21 02:35:35 +03:00
b7fe485ceb Make sure killer and damage-dealer player id is propagated 2026-07-20 23:36:46 +03:00
f6f57f59c3 Add respawn timer ui element 2026-07-20 23:30:49 +03:00
465563c457 Implement respawning 2026-07-20 22:43:10 +03:00
ee81253393 Finish killing 2026-07-20 22:00:00 +03:00
4bc704266f Implement killing almost 2026-07-20 21:46:38 +03:00
0d7ca0a1a5 Improve latency when client is shooting 2026-07-20 20:35:31 +03:00
058ac24052 Add proper shooting effect 2026-07-20 01:46:51 +03:00
158619f488 Add shooting 2026-07-19 22:49:21 +03:00
0b093903f9 Implement some sort of look up rotation 2026-07-19 21:50:17 +03:00
25867a0909 Sync jumps 2026-07-18 03:19:55 +03:00
704ea006c9 Fix sync 2026-07-18 03:01:09 +03:00
66082a7f04 Sync local player too if too far 2026-07-18 03:00:45 +03:00
e1b7572098 Raise tickrate to 60 2026-07-18 02:57:27 +03:00
1402b10180 Implement syncing 2026-07-18 02:55:41 +03:00
4b0a90be0e Add spawning players 2026-07-18 02:26:09 +03:00
d251973dd3 Refactor a bit 2026-07-17 23:28:28 +03:00
11b6691a4e Deny new connections after game has started 2026-07-17 23:15:46 +03:00
73c7c5b850 Add map selection and entering game 2026-07-17 23:09:11 +03:00
c594af3bd1 Add readiness 2026-07-17 21:36:29 +03:00
936de8fd0b Fix player creation for 3 players 2026-07-17 20:32:43 +03:00