Commit Graph

51 Commits

Author SHA1 Message Date
2c9ed4e5da Make fov slider work 2026-07-23 21:48:44 +03:00
60c0c6e71e Add pause menu 2026-07-23 20:17:37 +03:00
0be1bc549e Add simple pause menu 2026-07-23 20:10:31 +03:00
b816dac684 Remove local player weapon on death 2026-07-22 23:48:46 +03:00
c7b63658b2 Remove name label upon death 2026-07-22 23:48:04 +03:00
1901a59493 Animate the local player mesh as well 2026-07-22 23:47:17 +03:00
8c38cbdb90 Fix jumping 2026-07-22 22:46:56 +03:00
109a0077ca Fix camera unlocking upon death 2026-07-22 22:43:53 +03:00
3b0332ad6e Add simple finish game screen 2026-07-22 21:19:44 +03:00
87c09dd98b Fix some warnings 2026-07-22 04:32:01 +03:00
4f9e24f5ab Implement friendly fire gamerule 2026-07-22 04:30:47 +03:00
5d14a2675c Move jumping code to PlayerMovement 2026-07-22 03:18:07 +03:00
949585dc5c Add name labels 2026-07-22 02:05:42 +03:00
f750f2843c Remove hands from local player, add proper gun_node 2026-07-21 23:31:28 +03:00
3f967a85f3 Implement dropping the ball upon death 2026-07-21 22:24:14 +03:00
47194894ca Add throwing the ball 2026-07-21 22:05:37 +03:00
179f10e449 Make sure that ball cannot be picked up by the same player instantly 2026-07-21 21:54:09 +03:00
b93cb1eb39 Spawn ball at ball origin 2026-07-21 21:47:49 +03:00
a5e1a945a8 Implement dropping the ball 2026-07-21 21:41:58 +03:00
ba7da5614c Add ball and be able to pick it up 2026-07-21 21:07:50 +03:00
b57d31065a Add ball 2026-07-21 20:31:39 +03:00
25fe3e5ae6 Use DamageSource instead of player_id always 2026-07-21 02:35:35 +03:00
bdbc8df1c7 Clean up some unused imports 2026-07-21 01:12:39 +03:00
698c9067a7 Implement spectator camera 2026-07-20 23:48:07 +03:00
82fcfe0ea0 Make sure killer and damage-dealer player id is propagated 2026-07-20 23:36:46 +03:00
c6d59ffb04 Add respawn timer ui element 2026-07-20 23:30:49 +03:00
c8d11f8a54 Implement respawning 2026-07-20 22:43:10 +03:00
41c50a764e Make death look a bit nicer 2026-07-20 22:25:24 +03:00
b2dbd2deee Disable movement and camera rotation while dead 2026-07-20 22:20:12 +03:00
18f298bf10 Finish killing 2026-07-20 22:00:00 +03:00
a2cf76701f Implement killing almost 2026-07-20 21:46:38 +03:00
0678c56dae Update raycasting to work properly for all players 2026-07-20 21:08:57 +03:00
d4f4dc43b0 Improve how raycasting is done 2026-07-20 20:44:49 +03:00
33095ec1b9 Improve latency when client is shooting 2026-07-20 20:35:31 +03:00
0d7f5a6bf6 Add dyn weapon separately 2026-07-20 20:33:30 +03:00
c588b7cab4 Rename bullet to beam and weapon to raygun 2026-07-20 20:30:40 +03:00
79f223cb21 Add proper shooting effect 2026-07-20 01:46:51 +03:00
dc30551227 Add simple shooting 2026-07-19 23:06:52 +03:00
7c5dbd3a9f Add shooting 2026-07-19 22:49:21 +03:00
35cfad6358 Implement some sort of look up rotation 2026-07-19 21:50:17 +03:00
1bb646b3c2 Add a lot of assets, add player model somewhat 2026-07-19 20:41:14 +03:00
25867a0909 Sync jumps 2026-07-18 03:19:55 +03:00
66082a7f04 Sync local player too if too far 2026-07-18 03:00:45 +03:00
1402b10180 Implement syncing 2026-07-18 02:55:41 +03:00
4b0a90be0e Add spawning players 2026-07-18 02:26:09 +03:00
67110b8216 Impl process for RemotePlayer 2026-07-18 00:59:12 +03:00
90a39d712d Add remote player 2026-07-18 00:58:46 +03:00
1761d730fc Move common code to Player-trait 2026-07-18 00:55:46 +03:00
cb0fa40d1a Implement jump 2026-07-18 00:44:53 +03:00
bbb6856185 Add simple controls 2026-07-18 00:28:16 +03:00