Commit Graph

30 Commits

Author SHA1 Message Date
301bd229ff Make sure that ball cannot be picked up by the same player instantly 2026-07-21 21:54:09 +03:00
aa8d6505bc Implement dropping the ball 2026-07-21 21:41:58 +03:00
4487eaef6c Add ball and be able to pick it up 2026-07-21 21:07:50 +03:00
3039269974 Despawn ball on contact 2026-07-21 20:45:14 +03:00
e4b363459e Add ball 2026-07-21 20:31:39 +03:00
633304f7b3 Use DamageSource instead of player_id always 2026-07-21 02:35:35 +03:00
b7fe485ceb Make sure killer and damage-dealer player id is propagated 2026-07-20 23:36:46 +03:00
f6f57f59c3 Add respawn timer ui element 2026-07-20 23:30:49 +03:00
465563c457 Implement respawning 2026-07-20 22:43:10 +03:00
ee81253393 Finish killing 2026-07-20 22:00:00 +03:00
4bc704266f Implement killing almost 2026-07-20 21:46:38 +03:00
0d7ca0a1a5 Improve latency when client is shooting 2026-07-20 20:35:31 +03:00
058ac24052 Add proper shooting effect 2026-07-20 01:46:51 +03:00
158619f488 Add shooting 2026-07-19 22:49:21 +03:00
0b093903f9 Implement some sort of look up rotation 2026-07-19 21:50:17 +03:00
25867a0909 Sync jumps 2026-07-18 03:19:55 +03:00
704ea006c9 Fix sync 2026-07-18 03:01:09 +03:00
66082a7f04 Sync local player too if too far 2026-07-18 03:00:45 +03:00
e1b7572098 Raise tickrate to 60 2026-07-18 02:57:27 +03:00
1402b10180 Implement syncing 2026-07-18 02:55:41 +03:00
4b0a90be0e Add spawning players 2026-07-18 02:26:09 +03:00
d251973dd3 Refactor a bit 2026-07-17 23:28:28 +03:00
11b6691a4e Deny new connections after game has started 2026-07-17 23:15:46 +03:00
73c7c5b850 Add map selection and entering game 2026-07-17 23:09:11 +03:00
c594af3bd1 Add readiness 2026-07-17 21:36:29 +03:00
936de8fd0b Fix player creation for 3 players 2026-07-17 20:32:43 +03:00
6ffdd201a7 Fix player disconnecting 2026-07-17 20:13:44 +03:00
4c58824840 Add more proper player listings 2026-07-17 19:59:06 +03:00
70c0a782b4 Update player nick properly 2026-07-16 16:47:43 +03:00
154c5fa743 Add GameManager and Game 2026-07-16 07:17:07 +03:00