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633304f7b3
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Use DamageSource instead of player_id always
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2026-07-21 02:35:35 +03:00 |
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d5000cdfca
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Clean up some unused imports
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2026-07-21 01:12:39 +03:00 |
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06e126f61a
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Improve how map is fetched for bullet
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2026-07-21 01:10:42 +03:00 |
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b7fe485ceb
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Make sure killer and damage-dealer player id is propagated
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2026-07-20 23:36:46 +03:00 |
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ee81253393
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Finish killing
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2026-07-20 22:00:00 +03:00 |
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4bc704266f
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Implement killing almost
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2026-07-20 21:46:38 +03:00 |
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474dca0ca2
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Update raycasting to work properly for all players
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2026-07-20 21:08:57 +03:00 |
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967133aedd
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Improve how raycasting is done
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2026-07-20 20:44:49 +03:00 |
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7166bfe898
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Add dyn weapon separately
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2026-07-20 20:33:30 +03:00 |
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82401dd2a9
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Rename bullet to beam and weapon to raygun
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2026-07-20 20:30:40 +03:00 |
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cffea92732
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Improve raygun ray effect
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2026-07-20 20:28:16 +03:00 |
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fb18929ffd
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Add cylinder bullet instead
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2026-07-20 19:44:13 +03:00 |
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058ac24052
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Add proper shooting effect
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2026-07-20 01:46:51 +03:00 |
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ee5c6f416f
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Add simple shooting
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2026-07-19 23:06:52 +03:00 |
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