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40782f71ad
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Fix team selection, maintain team after map change
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2026-07-22 01:37:19 +03:00 |
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b8ac133468
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Start adding teams, move player capsule down a bit
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2026-07-22 00:00:21 +03:00 |
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3968302e71
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Remove hands from local player, add proper gun_node
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2026-07-21 23:31:28 +03:00 |
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9dbb75ee85
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Move sync and net processing to physics_process
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2026-07-21 22:53:14 +03:00 |
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52354d8a10
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Implement dropping the ball upon death
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2026-07-21 22:24:14 +03:00 |
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c98f28a5fe
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Respawn the ball when it enters a killbox
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2026-07-21 22:20:26 +03:00 |
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9b7d47293f
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Implement ball_sync
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2026-07-21 22:15:53 +03:00 |
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e38104b000
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Add throwing the ball
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2026-07-21 22:05:37 +03:00 |
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a9794606b6
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Make sure that ball cannot be picked up by the same player instantly
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2026-07-21 21:54:09 +03:00 |
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f6c46062a2
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Spawn ball at ball origin
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2026-07-21 21:47:49 +03:00 |
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7edb81a3c2
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Implement dropping the ball
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2026-07-21 21:41:58 +03:00 |
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16271ccf4b
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Add ball and be able to pick it up
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2026-07-21 21:07:50 +03:00 |
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d070ff0bb9
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Remove unused print
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2026-07-21 20:45:53 +03:00 |
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f86c04c3a7
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Despawn ball on contact
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2026-07-21 20:45:14 +03:00 |
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9c418d4e53
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Add ball
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2026-07-21 20:31:39 +03:00 |
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0f8b66f9e3
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Use DamageSource instead of player_id always
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2026-07-21 02:35:35 +03:00 |
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96fd5e5a60
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Add killbox
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2026-07-21 01:47:35 +03:00 |
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20b50ed0ef
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Remove some more imports
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2026-07-21 01:13:17 +03:00 |
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d3a15c2441
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Clean up some unused imports
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2026-07-21 01:12:39 +03:00 |
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a08c9d6ec7
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Improve how map is fetched for bullet
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2026-07-21 01:10:42 +03:00 |
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0104143042
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Implement spectator camera
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2026-07-20 23:48:07 +03:00 |
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718952ee69
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Make sure killer and damage-dealer player id is propagated
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2026-07-20 23:36:46 +03:00 |
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f3d83ac7cb
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Add respawn timer ui element
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2026-07-20 23:30:49 +03:00 |
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7d10a8c3d1
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Implement respawning
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2026-07-20 22:43:10 +03:00 |
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b5f71c49ba
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Make death look a bit nicer
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2026-07-20 22:25:24 +03:00 |
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02f1cacd49
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Disable movement and camera rotation while dead
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2026-07-20 22:20:12 +03:00 |
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d5b008474b
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Finish killing
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2026-07-20 22:00:00 +03:00 |
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18f1b81cda
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Implement killing almost
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2026-07-20 21:46:38 +03:00 |
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750ac88380
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Update raycasting to work properly for all players
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2026-07-20 21:08:57 +03:00 |
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21084f128b
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Improve how raycasting is done
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2026-07-20 20:44:49 +03:00 |
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8e0a7a0c13
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Improve latency when client is shooting
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2026-07-20 20:35:31 +03:00 |
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4faf7bb2e4
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Add dyn weapon separately
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2026-07-20 20:33:30 +03:00 |
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b72ec2c495
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Rename bullet to beam and weapon to raygun
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2026-07-20 20:30:40 +03:00 |
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55e8e71b89
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Improve raygun ray effect
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2026-07-20 20:28:16 +03:00 |
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b20e2aac8b
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Add cylinder bullet instead
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2026-07-20 19:44:13 +03:00 |
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712f3644c9
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Add proper shooting effect
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2026-07-20 01:46:51 +03:00 |
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7675c3b7cd
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Add simple shooting
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2026-07-19 23:06:52 +03:00 |
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74908fdeb4
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Add shooting
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2026-07-19 22:49:21 +03:00 |
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c5c5f8c595
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Use look-at modifiers
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2026-07-19 22:16:04 +03:00 |
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5866590bf1
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Implement some sort of look up rotation
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2026-07-19 21:50:17 +03:00 |
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b92f94e2e7
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Add a lot of assets, add player model somewhat
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2026-07-19 20:41:14 +03:00 |
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25867a0909
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Sync jumps
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2026-07-18 03:19:55 +03:00 |
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704ea006c9
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Fix sync
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2026-07-18 03:01:09 +03:00 |
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66082a7f04
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Sync local player too if too far
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2026-07-18 03:00:45 +03:00 |
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e1b7572098
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Raise tickrate to 60
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2026-07-18 02:57:27 +03:00 |
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1402b10180
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Implement syncing
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2026-07-18 02:55:41 +03:00 |
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4b0a90be0e
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Add spawning players
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2026-07-18 02:26:09 +03:00 |
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67110b8216
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Impl process for RemotePlayer
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2026-07-18 00:59:12 +03:00 |
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90a39d712d
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Add remote player
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2026-07-18 00:58:46 +03:00 |
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1761d730fc
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Move common code to Player-trait
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2026-07-18 00:55:46 +03:00 |
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cb0fa40d1a
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Implement jump
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2026-07-18 00:44:53 +03:00 |
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bbb6856185
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Add simple controls
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2026-07-18 00:28:16 +03:00 |
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93809e7fd6
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Add mouse look
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2026-07-18 00:12:40 +03:00 |
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d251973dd3
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Refactor a bit
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2026-07-17 23:28:28 +03:00 |
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11b6691a4e
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Deny new connections after game has started
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2026-07-17 23:15:46 +03:00 |
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73c7c5b850
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Add map selection and entering game
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2026-07-17 23:09:11 +03:00 |
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c594af3bd1
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Add readiness
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2026-07-17 21:36:29 +03:00 |
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b01ecbfe13
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Censor player ip when joining
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2026-07-17 21:02:11 +03:00 |
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936de8fd0b
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Fix player creation for 3 players
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2026-07-17 20:32:43 +03:00 |
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6ffdd201a7
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Fix player disconnecting
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2026-07-17 20:13:44 +03:00 |
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4c58824840
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Add more proper player listings
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2026-07-17 19:59:06 +03:00 |
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eaac940b98
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Allow toggling cli
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2026-07-17 19:09:14 +03:00 |
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b93eded960
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Fix bug
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2026-07-16 17:15:07 +03:00 |
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9564b778fb
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Update player nick from serverside as well
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2026-07-16 16:50:18 +03:00 |
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70c0a782b4
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Update player nick properly
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2026-07-16 16:47:43 +03:00 |
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154c5fa743
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Add GameManager and Game
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2026-07-16 07:17:07 +03:00 |
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82d3a22193
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Implement net stats
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2026-07-16 05:50:20 +03:00 |
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a849904535
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Implement sending a simple Hello-package
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2026-07-16 04:52:31 +03:00 |
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0e3fac5a12
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Add PeerConfig
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2026-07-16 03:35:27 +03:00 |
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423abba4c3
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Handle separate Closed-message
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2026-07-16 02:58:16 +03:00 |
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a7b690ec9f
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Iron out some bugs
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2026-07-16 01:59:31 +03:00 |
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fa71a3c02e
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Implement connecting
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2026-07-16 01:07:11 +03:00 |
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7c8c298c68
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listen to port with peer, report errors
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2026-07-15 21:57:33 +03:00 |
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edc23b3e8c
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Add teanet-rust
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2026-07-15 21:44:46 +03:00 |
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ecaa5537a2
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Bind host and join to NetworkManager via signals
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2026-07-15 21:16:44 +03:00 |
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947b606b44
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refactor
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2026-07-15 21:05:49 +03:00 |
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b7f8ac320e
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Use autoload singletons instead
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2026-07-15 20:58:56 +03:00 |
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17086a2ef4
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Add host and join commands
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2026-07-15 20:39:15 +03:00 |
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c4f376b9c3
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Improve help command
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2026-07-15 20:32:20 +03:00 |
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eba728f194
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Add commands
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2026-07-15 20:30:22 +03:00 |
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fbb24ddd17
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Add handle_command
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2026-07-15 20:03:26 +03:00 |
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ae37115b37
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Improve command line interface
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2026-07-15 20:00:58 +03:00 |
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7b66a7afb9
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Add simple command line interface
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2026-07-15 19:48:15 +03:00 |
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a588dfe7dd
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Add simple NetworkManager
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2026-07-15 18:35:37 +03:00 |
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0e83927a0b
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Perform initialization
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2026-07-15 18:25:12 +03:00 |
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d5f0947e97
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Remove target files
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2026-07-15 18:19:04 +03:00 |
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2d4648b199
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Init rust project as library
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2026-07-15 18:18:33 +03:00 |
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03f634b33b
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Set up directory structure
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2026-07-15 18:17:25 +03:00 |
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