Commit Graph

68 Commits

Author SHA1 Message Date
b6be6b5be5 Add goals 2026-07-22 05:33:06 +03:00
c314e59d0f Add separate team spawners 2026-07-22 04:37:02 +03:00
104e6028ae Add game options properly 2026-07-22 04:06:56 +03:00
ca5f58498a Add name labels 2026-07-22 02:05:42 +03:00
b432edfcd9 Tweak team name colors 2026-07-22 02:00:14 +03:00
483ad23cd9 Add team colors to lobby names 2026-07-22 01:59:18 +03:00
40782f71ad Fix team selection, maintain team after map change 2026-07-22 01:37:19 +03:00
c7537e2bdd Flesh out diner 2026-07-22 01:08:48 +03:00
b8ac133468 Start adding teams, move player capsule down a bit 2026-07-22 00:00:21 +03:00
3968302e71 Remove hands from local player, add proper gun_node 2026-07-21 23:31:28 +03:00
2d9f844889 Add ball to diner 2026-07-21 22:25:43 +03:00
c603e80e13 Add ball spawner to diner 2026-07-21 22:25:06 +03:00
c98f28a5fe Respawn the ball when it enters a killbox 2026-07-21 22:20:26 +03:00
217c416352 Fix dropping the ball for remote players 2026-07-21 22:08:59 +03:00
f6c46062a2 Spawn ball at ball origin 2026-07-21 21:47:49 +03:00
16271ccf4b Add ball and be able to pick it up 2026-07-21 21:07:50 +03:00
f86c04c3a7 Despawn ball on contact 2026-07-21 20:45:14 +03:00
9c418d4e53 Add ball 2026-07-21 20:31:39 +03:00
1a219e248e Fix collision layer for killbox 2026-07-21 01:53:19 +03:00
96fd5e5a60 Add killbox 2026-07-21 01:47:35 +03:00
e8f5c412f2 Set map texture compression to lossless 2026-07-21 01:42:32 +03:00
44cfde13ae Add some more testing ground to diner.map 2026-07-21 01:34:49 +03:00
e9eed3c2f7 Move diner.tres under maps/ 2026-07-21 01:25:34 +03:00
d74de15ae4 Move default map to map/default_map 2026-07-21 01:24:13 +03:00
1a200f89da Move diner map files to maps/diner/, set collision layers/masks 2026-07-21 01:19:27 +03:00
902a556fdf Integrate diner-map 2026-07-21 01:16:17 +03:00
571b5195c6 Add trenchbroom-godot pipeline test map 2026-07-21 01:11:49 +03:00
0104143042 Implement spectator camera 2026-07-20 23:48:07 +03:00
f3d83ac7cb Add respawn timer ui element 2026-07-20 23:30:49 +03:00
f7e114201f Add func_godot 2026-07-20 22:53:34 +03:00
7d10a8c3d1 Implement respawning 2026-07-20 22:43:10 +03:00
b5f71c49ba Make death look a bit nicer 2026-07-20 22:25:24 +03:00
18f1b81cda Implement killing almost 2026-07-20 21:46:38 +03:00
750ac88380 Update raycasting to work properly for all players 2026-07-20 21:08:57 +03:00
b72ec2c495 Rename bullet to beam and weapon to raygun 2026-07-20 20:30:40 +03:00
55e8e71b89 Improve raygun ray effect 2026-07-20 20:28:16 +03:00
b20e2aac8b Add cylinder bullet instead 2026-07-20 19:44:13 +03:00
712f3644c9 Add proper shooting effect 2026-07-20 01:46:51 +03:00
7675c3b7cd Add simple shooting 2026-07-19 23:06:52 +03:00
74908fdeb4 Add shooting 2026-07-19 22:49:21 +03:00
c5c5f8c595 Use look-at modifiers 2026-07-19 22:16:04 +03:00
5866590bf1 Implement some sort of look up rotation 2026-07-19 21:50:17 +03:00
b92f94e2e7 Add a lot of assets, add player model somewhat 2026-07-19 20:41:14 +03:00
eb20849844 Update gdextension for cross-compiling for windows 2026-07-19 18:57:03 +03:00
4b0a90be0e Add spawning players 2026-07-18 02:26:09 +03:00
90a39d712d Add remote player 2026-07-18 00:58:46 +03:00
1761d730fc Move common code to Player-trait 2026-07-18 00:55:46 +03:00
cb0fa40d1a Implement jump 2026-07-18 00:44:53 +03:00
bbb6856185 Add simple controls 2026-07-18 00:28:16 +03:00
93809e7fd6 Add mouse look 2026-07-18 00:12:40 +03:00