|
|
c091c46a13
|
Clean up some unused imports
|
2026-07-21 01:12:39 +03:00 |
|
|
|
861db98c0e
|
Improve how map is fetched for bullet
|
2026-07-21 01:10:42 +03:00 |
|
|
|
b4ee962c3a
|
Make sure killer and damage-dealer player id is propagated
|
2026-07-20 23:36:46 +03:00 |
|
|
|
46c1c68fe7
|
Finish killing
|
2026-07-20 22:00:00 +03:00 |
|
|
|
81fabce332
|
Implement killing almost
|
2026-07-20 21:46:38 +03:00 |
|
|
|
4de9e2d19e
|
Update raycasting to work properly for all players
|
2026-07-20 21:08:57 +03:00 |
|
|
|
cf9b47afc6
|
Improve how raycasting is done
|
2026-07-20 20:44:49 +03:00 |
|
|
|
3d5f1ab727
|
Add dyn weapon separately
|
2026-07-20 20:33:30 +03:00 |
|
|
|
2e6d770be5
|
Rename bullet to beam and weapon to raygun
|
2026-07-20 20:30:40 +03:00 |
|
|
|
588d45a032
|
Improve raygun ray effect
|
2026-07-20 20:28:16 +03:00 |
|
|
|
9d11c58df0
|
Add cylinder bullet instead
|
2026-07-20 19:44:13 +03:00 |
|
|
|
c8d0c22e26
|
Add proper shooting effect
|
2026-07-20 01:46:51 +03:00 |
|
|
|
d3840c9427
|
Add simple shooting
|
2026-07-19 23:06:52 +03:00 |
|