Commit Graph

71 Commits

Author SHA1 Message Date
dbc2d39219 Rename player_listing to lobby_player_listing 2026-07-22 20:30:32 +03:00
76d8899b1d Add simple score view 2026-07-22 20:29:14 +03:00
6f2c304acb Implement making goals 2026-07-22 05:46:32 +03:00
588a4b2927 Add goals 2026-07-22 05:33:06 +03:00
40cc784043 Add separate team spawners 2026-07-22 04:37:02 +03:00
0ca3b2c49a Add game options properly 2026-07-22 04:06:56 +03:00
ff84c1a7b3 Add name labels 2026-07-22 02:05:42 +03:00
00f58ab441 Tweak team name colors 2026-07-22 02:00:14 +03:00
3753ca6bc5 Add team colors to lobby names 2026-07-22 01:59:18 +03:00
d127136343 Fix team selection, maintain team after map change 2026-07-22 01:37:19 +03:00
24b0276f95 Flesh out diner 2026-07-22 01:08:48 +03:00
b237e3b981 Start adding teams, move player capsule down a bit 2026-07-22 00:00:21 +03:00
3194a290bc Remove hands from local player, add proper gun_node 2026-07-21 23:31:28 +03:00
f65db59e76 Add ball to diner 2026-07-21 22:25:43 +03:00
249878b38d Add ball spawner to diner 2026-07-21 22:25:06 +03:00
67fc6c8305 Respawn the ball when it enters a killbox 2026-07-21 22:20:26 +03:00
8d7b861b68 Fix dropping the ball for remote players 2026-07-21 22:08:59 +03:00
f263f0d1ef Spawn ball at ball origin 2026-07-21 21:47:49 +03:00
4487eaef6c Add ball and be able to pick it up 2026-07-21 21:07:50 +03:00
3039269974 Despawn ball on contact 2026-07-21 20:45:14 +03:00
e4b363459e Add ball 2026-07-21 20:31:39 +03:00
1f6ba25ad4 Fix collision layer for killbox 2026-07-21 01:53:19 +03:00
afa74303f7 Add killbox 2026-07-21 01:47:35 +03:00
45b70f8d43 Set map texture compression to lossless 2026-07-21 01:42:32 +03:00
2f61ff48db Add some more testing ground to diner.map 2026-07-21 01:34:49 +03:00
c2d6a0229e Move diner.tres under maps/ 2026-07-21 01:25:34 +03:00
2af7125ef5 Move default map to map/default_map 2026-07-21 01:24:13 +03:00
f758f358bb Move diner map files to maps/diner/, set collision layers/masks 2026-07-21 01:19:27 +03:00
fe302c8d5f Integrate diner-map 2026-07-21 01:16:17 +03:00
00d9277179 Add trenchbroom-godot pipeline test map 2026-07-21 01:11:49 +03:00
78dedea8e0 Implement spectator camera 2026-07-20 23:48:07 +03:00
f6f57f59c3 Add respawn timer ui element 2026-07-20 23:30:49 +03:00
d01ae00a22 Add func_godot 2026-07-20 22:53:34 +03:00
465563c457 Implement respawning 2026-07-20 22:43:10 +03:00
2fd81c3b71 Make death look a bit nicer 2026-07-20 22:25:24 +03:00
4bc704266f Implement killing almost 2026-07-20 21:46:38 +03:00
474dca0ca2 Update raycasting to work properly for all players 2026-07-20 21:08:57 +03:00
82401dd2a9 Rename bullet to beam and weapon to raygun 2026-07-20 20:30:40 +03:00
cffea92732 Improve raygun ray effect 2026-07-20 20:28:16 +03:00
fb18929ffd Add cylinder bullet instead 2026-07-20 19:44:13 +03:00
058ac24052 Add proper shooting effect 2026-07-20 01:46:51 +03:00
ee5c6f416f Add simple shooting 2026-07-19 23:06:52 +03:00
158619f488 Add shooting 2026-07-19 22:49:21 +03:00
1c44424f86 Use look-at modifiers 2026-07-19 22:16:04 +03:00
0b093903f9 Implement some sort of look up rotation 2026-07-19 21:50:17 +03:00
419215c0a6 Add a lot of assets, add player model somewhat 2026-07-19 20:41:14 +03:00
eb20849844 Update gdextension for cross-compiling for windows 2026-07-19 18:57:03 +03:00
4b0a90be0e Add spawning players 2026-07-18 02:26:09 +03:00
90a39d712d Add remote player 2026-07-18 00:58:46 +03:00
1761d730fc Move common code to Player-trait 2026-07-18 00:55:46 +03:00