Commit Graph

19 Commits

Author SHA1 Message Date
dd8c25052d Move map data to its own .scn, split map_rebuilder into two steps 2026-07-30 23:50:48 +03:00
bef314b135 Rename map related parts to SkullBall, fix ball-killbox interactions 2026-07-30 21:34:18 +03:00
e618291826 Make teles hit killboxes, tweak two_towers and precipice 2026-07-29 20:49:43 +03:00
5e35fff70c Split environments to be map specific 2026-07-26 18:55:07 +03:00
5c12249c7b Share same env between player camera and the maps 2026-07-26 18:34:02 +03:00
6f008436da Rebuild diner.tscn to fix missing killbox mesh 2026-07-25 00:49:06 +03:00
326a70ab81 Use killbox kinds in maps 2026-07-24 23:47:19 +03:00
d1937e3e77 Add killbox to two_towers 2026-07-24 23:22:13 +03:00
32c4367aeb Add backup killbox in diner 2026-07-24 23:11:29 +03:00
d0ece667c2 Add func_killbox 2026-07-24 23:08:23 +03:00
a16752a6d3 Redo diner 2026-07-24 22:44:46 +03:00
ec4a91722c Update game to make ready for diner 2026-07-22 22:30:09 +03:00
4cfd329406 Flesh out diner 2026-07-22 01:08:48 +03:00
0406d2a574 Add ball to diner 2026-07-21 22:25:43 +03:00
8ff839aa5e Add ball spawner to diner 2026-07-21 22:25:06 +03:00
b4067a1f5a Fix collision layer for killbox 2026-07-21 01:53:19 +03:00
1fc0e17118 Add killbox 2026-07-21 01:47:35 +03:00
0361d57864 Add some more testing ground to diner.map 2026-07-21 01:34:49 +03:00
4e6de23a09 Move diner map files to maps/diner/, set collision layers/masks 2026-07-21 01:19:27 +03:00