Commit Graph

18 Commits

Author SHA1 Message Date
dd8c25052d Move map data to its own .scn, split map_rebuilder into two steps 2026-07-30 23:50:48 +03:00
bef314b135 Rename map related parts to SkullBall, fix ball-killbox interactions 2026-07-30 21:34:18 +03:00
e7d7ec8954 Add fences to precipice to avoid ball rolling off 2026-07-30 19:54:49 +03:00
a28e220d64 Add some tasteful wall camping prevention invis walls to two_towers 2026-07-29 21:10:15 +03:00
e618291826 Make teles hit killboxes, tweak two_towers and precipice 2026-07-29 20:49:43 +03:00
da72e0a39d Add health pickups to two towers 2026-07-27 20:27:38 +03:00
9cd6a40ac5 Work on two_towers, decrease speed to 7 2026-07-27 00:12:54 +03:00
5e35fff70c Split environments to be map specific 2026-07-26 18:55:07 +03:00
5c12249c7b Share same env between player camera and the maps 2026-07-26 18:34:02 +03:00
326a70ab81 Use killbox kinds in maps 2026-07-24 23:47:19 +03:00
d1937e3e77 Add killbox to two_towers 2026-07-24 23:22:13 +03:00
a16752a6d3 Redo diner 2026-07-24 22:44:46 +03:00
4f16588d69 Apply forgotten changes to two_towers 2026-07-24 00:02:19 +03:00
c7d5bcc7ad Work on two_towers map 2026-07-23 23:26:40 +03:00
3c8d2a9890 Add info_goal entity for maps 2026-07-23 22:30:41 +03:00
4990d33b87 Add --rebuild-map to enable a TrenchBroom-only level design workflow 2026-07-23 21:56:36 +03:00
1ac19b9816 Add two_towers to the map list 2026-07-23 00:20:59 +03:00
d2787eaa24 Sketch out two_towers.map 2026-07-23 00:20:59 +03:00