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f2fce09aaf
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Update map selection dropdown disable logic
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2026-07-22 03:23:48 +03:00 |
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436ba9fd7d
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Move jumping code to PlayerMovement
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2026-07-22 03:18:07 +03:00 |
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ca5f58498a
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Add name labels
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2026-07-22 02:05:42 +03:00 |
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b432edfcd9
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Tweak team name colors
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2026-07-22 02:00:14 +03:00 |
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483ad23cd9
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Add team colors to lobby names
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2026-07-22 01:59:18 +03:00 |
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fe39a9ab07
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Automatically select team with least players
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2026-07-22 01:48:30 +03:00 |
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1f6c1e571b
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Disable team switch button without rights
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2026-07-22 01:41:46 +03:00 |
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d2f8cf1a57
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Allow changing teams
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2026-07-22 01:37:19 +03:00 |
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500f23d67c
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Move common data from Player to NetPlayer
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2026-07-22 01:37:19 +03:00 |
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40782f71ad
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Fix team selection, maintain team after map change
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2026-07-22 01:37:19 +03:00 |
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c7537e2bdd
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Flesh out diner
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2026-07-22 01:08:48 +03:00 |
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74be560d50
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Ignore trenchbroom autosaves
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2026-07-22 01:08:21 +03:00 |
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b8ac133468
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Start adding teams, move player capsule down a bit
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2026-07-22 00:00:21 +03:00 |
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3968302e71
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Remove hands from local player, add proper gun_node
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2026-07-21 23:31:28 +03:00 |
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9dbb75ee85
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Move sync and net processing to physics_process
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2026-07-21 22:53:14 +03:00 |
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2d9f844889
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Add ball to diner
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2026-07-21 22:25:43 +03:00 |
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c603e80e13
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Add ball spawner to diner
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2026-07-21 22:25:06 +03:00 |
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52354d8a10
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Implement dropping the ball upon death
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2026-07-21 22:24:14 +03:00 |
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c98f28a5fe
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Respawn the ball when it enters a killbox
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2026-07-21 22:20:26 +03:00 |
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9b7d47293f
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Implement ball_sync
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2026-07-21 22:15:53 +03:00 |
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217c416352
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Fix dropping the ball for remote players
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2026-07-21 22:08:59 +03:00 |
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e38104b000
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Add throwing the ball
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2026-07-21 22:05:37 +03:00 |
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a9794606b6
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Make sure that ball cannot be picked up by the same player instantly
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2026-07-21 21:54:09 +03:00 |
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f6c46062a2
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Spawn ball at ball origin
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2026-07-21 21:47:49 +03:00 |
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7edb81a3c2
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Implement dropping the ball
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2026-07-21 21:41:58 +03:00 |
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16271ccf4b
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Add ball and be able to pick it up
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2026-07-21 21:07:50 +03:00 |
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d070ff0bb9
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Remove unused print
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2026-07-21 20:45:53 +03:00 |
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f86c04c3a7
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Despawn ball on contact
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2026-07-21 20:45:14 +03:00 |
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9c418d4e53
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Add ball
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2026-07-21 20:31:39 +03:00 |
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0f8b66f9e3
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Use DamageSource instead of player_id always
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2026-07-21 02:35:35 +03:00 |
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1a219e248e
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Fix collision layer for killbox
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2026-07-21 01:53:19 +03:00 |
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96fd5e5a60
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Add killbox
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2026-07-21 01:47:35 +03:00 |
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e8f5c412f2
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Set map texture compression to lossless
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2026-07-21 01:42:32 +03:00 |
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44cfde13ae
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Add some more testing ground to diner.map
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2026-07-21 01:34:49 +03:00 |
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e9eed3c2f7
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Move diner.tres under maps/
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2026-07-21 01:25:34 +03:00 |
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d74de15ae4
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Move default map to map/default_map
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2026-07-21 01:24:13 +03:00 |
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1a200f89da
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Move diner map files to maps/diner/, set collision layers/masks
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2026-07-21 01:19:27 +03:00 |
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902a556fdf
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Integrate diner-map
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2026-07-21 01:16:17 +03:00 |
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20b50ed0ef
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Remove some more imports
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2026-07-21 01:13:17 +03:00 |
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d3a15c2441
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Clean up some unused imports
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2026-07-21 01:12:39 +03:00 |
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571b5195c6
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Add trenchbroom-godot pipeline test map
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2026-07-21 01:11:49 +03:00 |
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a08c9d6ec7
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Improve how map is fetched for bullet
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2026-07-21 01:10:42 +03:00 |
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0104143042
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Implement spectator camera
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2026-07-20 23:48:07 +03:00 |
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718952ee69
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Make sure killer and damage-dealer player id is propagated
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2026-07-20 23:36:46 +03:00 |
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f3d83ac7cb
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Add respawn timer ui element
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2026-07-20 23:30:49 +03:00 |
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f7e114201f
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Add func_godot
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2026-07-20 22:53:34 +03:00 |
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7d10a8c3d1
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Implement respawning
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2026-07-20 22:43:10 +03:00 |
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b5f71c49ba
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Make death look a bit nicer
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2026-07-20 22:25:24 +03:00 |
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02f1cacd49
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Disable movement and camera rotation while dead
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2026-07-20 22:20:12 +03:00 |
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d5b008474b
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Finish killing
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2026-07-20 22:00:00 +03:00 |
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