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3980439a91
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Improve how popups appear
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2026-07-23 19:48:25 +03:00 |
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8efe18007f
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Properly exit game at exit
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2026-07-23 19:45:53 +03:00 |
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5e6c8b3fac
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Add popup when client disconnects
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2026-07-23 19:40:22 +03:00 |
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1fda2f821e
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Implement PopupQueue
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2026-07-23 19:38:05 +03:00 |
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db2bb852f4
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Go to main menu on disconnect
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2026-07-23 19:23:35 +03:00 |
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445344492a
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Add popup for error hosting
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2026-07-23 19:17:26 +03:00 |
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1a877d6f75
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Add simple popup
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2026-07-23 19:14:17 +03:00 |
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d2da80f64c
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Add simple main menu
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2026-07-23 18:47:21 +03:00 |
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4b41d61040
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Move ball when it's being shot
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2026-07-22 23:53:27 +03:00 |
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09959cb923
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Remove local player weapon on death
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2026-07-22 23:48:46 +03:00 |
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a24dbe97cb
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Remove name label upon death
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2026-07-22 23:48:04 +03:00 |
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05200d1d7f
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Animate the local player mesh as well
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2026-07-22 23:47:17 +03:00 |
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77457904b1
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Implement some command line arguments
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2026-07-22 23:44:55 +03:00 |
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c09037a488
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Persist map selection
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2026-07-22 23:04:55 +03:00 |
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6cd6769097
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Fix goals game option not changing
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2026-07-22 23:00:59 +03:00 |
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cde032eccc
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Update score view properly upon death
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2026-07-22 22:50:50 +03:00 |
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0d4f63afa5
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Fix jumping
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2026-07-22 22:46:56 +03:00 |
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5e0ff4336a
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Fix camera unlocking upon death
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2026-07-22 22:43:53 +03:00 |
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ec4a91722c
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Update game to make ready for diner
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2026-07-22 22:30:09 +03:00 |
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8c44050846
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Update player listings correctly, remove unused print
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2026-07-22 22:28:09 +03:00 |
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0aae697b96
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Add some sort of summary view to ending screen
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2026-07-22 22:20:00 +03:00 |
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ffa3f3166c
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Add goals needed to win option
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2026-07-22 21:56:00 +03:00 |
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15a898b477
|
Iron out some bugs
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2026-07-22 21:48:27 +03:00 |
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a9d99390d9
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Implement resetting the game
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2026-07-22 21:31:03 +03:00 |
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e1ad6b12d7
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Add simple finish game screen
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2026-07-22 21:19:44 +03:00 |
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40a41f4b45
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Rename player_listing to lobby_player_listing
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2026-07-22 20:30:32 +03:00 |
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3fa4800826
|
Add simple score view
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2026-07-22 20:29:14 +03:00 |
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a7a1d84b35
|
Remove unused prints
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2026-07-22 05:46:49 +03:00 |
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40681ba470
|
Implement making goals
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2026-07-22 05:46:32 +03:00 |
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b660ae05cd
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Add goals
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2026-07-22 05:33:06 +03:00 |
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1bdaea7e96
|
Add separate team spawners
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2026-07-22 04:37:02 +03:00 |
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19ea47bbf4
|
Fix some warnings
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2026-07-22 04:32:01 +03:00 |
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dc1ea6625f
|
Implement friendly fire gamerule
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2026-07-22 04:30:47 +03:00 |
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f2193e0556
|
Add friendly fire option
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2026-07-22 04:19:48 +03:00 |
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57e3c21fa1
|
Update options for client as well
|
2026-07-22 04:17:15 +03:00 |
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ed1d14f4ae
|
Add game options properly
|
2026-07-22 04:06:56 +03:00 |
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50557bfb9b
|
Allow client to select map as well, sometimes
|
2026-07-22 03:25:52 +03:00 |
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05f5c9cbf8
|
Update map selection dropdown disable logic
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2026-07-22 03:23:48 +03:00 |
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afdc8458d8
|
Move jumping code to PlayerMovement
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2026-07-22 03:18:07 +03:00 |
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b35480dc5f
|
Add name labels
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2026-07-22 02:05:42 +03:00 |
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0a8caf9ced
|
Add team colors to lobby names
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2026-07-22 01:59:18 +03:00 |
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1d47522f7e
|
Automatically select team with least players
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2026-07-22 01:48:30 +03:00 |
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317d60fca4
|
Disable team switch button without rights
|
2026-07-22 01:41:46 +03:00 |
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4164232b49
|
Allow changing teams
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2026-07-22 01:37:19 +03:00 |
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8a1b6d3e62
|
Move common data from Player to NetPlayer
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2026-07-22 01:37:19 +03:00 |
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1ec5377cfc
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Fix team selection, maintain team after map change
|
2026-07-22 01:37:19 +03:00 |
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db3c430065
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Start adding teams, move player capsule down a bit
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2026-07-22 00:00:21 +03:00 |
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dba77889ed
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Remove hands from local player, add proper gun_node
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2026-07-21 23:31:28 +03:00 |
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9590f853a0
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Move sync and net processing to physics_process
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2026-07-21 22:53:14 +03:00 |
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f36dbfdea6
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Implement dropping the ball upon death
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2026-07-21 22:24:14 +03:00 |
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a306377a4e
|
Respawn the ball when it enters a killbox
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2026-07-21 22:20:26 +03:00 |
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683671a50e
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Implement ball_sync
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2026-07-21 22:15:53 +03:00 |
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92103256e8
|
Add throwing the ball
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2026-07-21 22:05:37 +03:00 |
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5a85964216
|
Make sure that ball cannot be picked up by the same player instantly
|
2026-07-21 21:54:09 +03:00 |
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772b015d06
|
Spawn ball at ball origin
|
2026-07-21 21:47:49 +03:00 |
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163dcf3f4a
|
Implement dropping the ball
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2026-07-21 21:41:58 +03:00 |
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0214c652d8
|
Add ball and be able to pick it up
|
2026-07-21 21:07:50 +03:00 |
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f601523df2
|
Remove unused print
|
2026-07-21 20:45:53 +03:00 |
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1f27e00d5e
|
Despawn ball on contact
|
2026-07-21 20:45:14 +03:00 |
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33631e4391
|
Add ball
|
2026-07-21 20:31:39 +03:00 |
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b8ce30826d
|
Use DamageSource instead of player_id always
|
2026-07-21 02:35:35 +03:00 |
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1fc0e17118
|
Add killbox
|
2026-07-21 01:47:35 +03:00 |
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c2b1823a18
|
Remove some more imports
|
2026-07-21 01:13:17 +03:00 |
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|
c091c46a13
|
Clean up some unused imports
|
2026-07-21 01:12:39 +03:00 |
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|
861db98c0e
|
Improve how map is fetched for bullet
|
2026-07-21 01:10:42 +03:00 |
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|
b6bc13323b
|
Implement spectator camera
|
2026-07-20 23:48:07 +03:00 |
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|
b4ee962c3a
|
Make sure killer and damage-dealer player id is propagated
|
2026-07-20 23:36:46 +03:00 |
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|
7a8cc9cca7
|
Add respawn timer ui element
|
2026-07-20 23:30:49 +03:00 |
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|
569f73d2c8
|
Implement respawning
|
2026-07-20 22:43:10 +03:00 |
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|
3b4c4e1055
|
Make death look a bit nicer
|
2026-07-20 22:25:24 +03:00 |
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|
|
097b4c3fcd
|
Disable movement and camera rotation while dead
|
2026-07-20 22:20:12 +03:00 |
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|
|
46c1c68fe7
|
Finish killing
|
2026-07-20 22:00:00 +03:00 |
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|
81fabce332
|
Implement killing almost
|
2026-07-20 21:46:38 +03:00 |
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|
4de9e2d19e
|
Update raycasting to work properly for all players
|
2026-07-20 21:08:57 +03:00 |
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|
|
cf9b47afc6
|
Improve how raycasting is done
|
2026-07-20 20:44:49 +03:00 |
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|
|
05c36f7aea
|
Improve latency when client is shooting
|
2026-07-20 20:35:31 +03:00 |
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|
|
3d5f1ab727
|
Add dyn weapon separately
|
2026-07-20 20:33:30 +03:00 |
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|
2e6d770be5
|
Rename bullet to beam and weapon to raygun
|
2026-07-20 20:30:40 +03:00 |
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|
588d45a032
|
Improve raygun ray effect
|
2026-07-20 20:28:16 +03:00 |
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|
|
9d11c58df0
|
Add cylinder bullet instead
|
2026-07-20 19:44:13 +03:00 |
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|
|
c8d0c22e26
|
Add proper shooting effect
|
2026-07-20 01:46:51 +03:00 |
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|
|
d3840c9427
|
Add simple shooting
|
2026-07-19 23:06:52 +03:00 |
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|
|
16277edd5b
|
Add shooting
|
2026-07-19 22:49:21 +03:00 |
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|
|
80241f83fd
|
Use look-at modifiers
|
2026-07-19 22:16:04 +03:00 |
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|
|
74d3e4f6f2
|
Implement some sort of look up rotation
|
2026-07-19 21:50:17 +03:00 |
|
|
|
de6925f73a
|
Add a lot of assets, add player model somewhat
|
2026-07-19 20:41:14 +03:00 |
|
|
|
25867a0909
|
Sync jumps
|
2026-07-18 03:19:55 +03:00 |
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|
|
704ea006c9
|
Fix sync
|
2026-07-18 03:01:09 +03:00 |
|
|
|
66082a7f04
|
Sync local player too if too far
|
2026-07-18 03:00:45 +03:00 |
|
|
|
e1b7572098
|
Raise tickrate to 60
|
2026-07-18 02:57:27 +03:00 |
|
|
|
1402b10180
|
Implement syncing
|
2026-07-18 02:55:41 +03:00 |
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|
|
4b0a90be0e
|
Add spawning players
|
2026-07-18 02:26:09 +03:00 |
|
|
|
67110b8216
|
Impl process for RemotePlayer
|
2026-07-18 00:59:12 +03:00 |
|
|
|
90a39d712d
|
Add remote player
|
2026-07-18 00:58:46 +03:00 |
|
|
|
1761d730fc
|
Move common code to Player-trait
|
2026-07-18 00:55:46 +03:00 |
|
|
|
cb0fa40d1a
|
Implement jump
|
2026-07-18 00:44:53 +03:00 |
|
|
|
bbb6856185
|
Add simple controls
|
2026-07-18 00:28:16 +03:00 |
|
|
|
93809e7fd6
|
Add mouse look
|
2026-07-18 00:12:40 +03:00 |
|
|
|
d251973dd3
|
Refactor a bit
|
2026-07-17 23:28:28 +03:00 |
|
|
|
11b6691a4e
|
Deny new connections after game has started
|
2026-07-17 23:15:46 +03:00 |
|