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3 Commits
1a197618e1
...
d99850129d
| Author | SHA1 | Date | |
|---|---|---|---|
| d99850129d | |||
| 3ccc17ac3b | |||
| 7db901c749 |
@ -2,6 +2,7 @@
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||||
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[ext_resource type="Theme" uid="uid://drydbnrcdv4pk" path="res://default_theme.tres" id="1_6xxma"]
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[ext_resource type="PackedScene" uid="uid://2sfy0vq0fqt3" path="res://scenes/ui/player_listing.tscn" id="1_ou354"]
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[ext_resource type="PackedScene" uid="uid://thi85gv3blli" path="res://scenes/ui/player_stats_panel.tscn" id="3_5t2yd"]
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[node name="game_finished" type="GameFinishedScreen" unique_id=700430082 node_paths=PackedStringArray("title_container", "back_button", "player_listings", "save_file_dialog")]
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title_container = NodePath("title_container")
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@ -59,8 +60,9 @@ grow_vertical = 0
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theme_override_font_sizes/font_size = 32
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text = "Save Replay"
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[node name="player_listings" type="PlayerListings" parent="." unique_id=602626392]
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[node name="player_listings" type="PlayerListings" parent="." unique_id=602626392 node_paths=PackedStringArray("player_stats_panel")]
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player_listing_scene = ExtResource("1_ou354")
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player_stats_panel = NodePath("../player_stats_panel")
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layout_mode = 1
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anchors_preset = 5
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anchor_left = 0.5
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@ -87,4 +89,11 @@ grow_horizontal = 2
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access = 2
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filters = PackedStringArray("*.replay")
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[node name="player_stats_panel" parent="." unique_id=820294448 instance=ExtResource("3_5t2yd")]
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layout_mode = 1
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offset_left = -52.0
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offset_top = -36.0
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offset_right = 52.0
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offset_bottom = 36.0
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[connection signal="pressed" from="save_replay" to="." method="open_file_dialog"]
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@ -102,7 +102,7 @@ offset_bottom = 100.0
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grow_horizontal = 2
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size_flags_vertical = 3
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[node name="h_box_container" type="PlayerListings" parent="scoreboard" unique_id=43264288]
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[node name="player_listings" type="PlayerListings" parent="scoreboard" unique_id=43264288]
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player_listing_scene = ExtResource("2_8qguk")
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layout_mode = 2
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alignment = 1
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@ -4,8 +4,9 @@
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[ext_resource type="Texture2D" uid="uid://7u2jx45bwejo" path="res://raw_assets/ping/Ping_medium.png" id="2_h6por"]
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[ext_resource type="Texture2D" uid="uid://c0n5ugd867e2k" path="res://raw_assets/ping/Ping_high.png" id="3_kx1on"]
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[ext_resource type="Theme" uid="uid://drydbnrcdv4pk" path="res://default_theme.tres" id="4_kx1on"]
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[ext_resource type="Texture2D" uid="uid://dv850alocb47k" path="res://raw_assets/icons/PNG/White/1x/menuList.png" id="5_gadtc"]
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[node name="player_listing" type="PlayerListing" unique_id=965142972 node_paths=PackedStringArray("name_label", "kills_label", "deaths_label", "ping_label", "ping_icon")]
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[node name="player_listing" type="PlayerListing" unique_id=965142972 node_paths=PackedStringArray("name_label", "kills_label", "deaths_label", "ping_label", "ping_icon", "stats_button")]
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name_label = NodePath("name")
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kills_label = NodePath("kills")
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deaths_label = NodePath("deaths")
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@ -17,6 +18,7 @@ ping_medium_color = Color(0.7963379, 0.79633814, 0, 1)
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ping_high = ExtResource("3_kx1on")
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ping_high_color = Color(0.99999994, 0.22953579, 0.17418489, 1)
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ping_icon = NodePath("ping_icon")
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stats_button = NodePath("button")
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size_flags_horizontal = 3
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theme = ExtResource("4_kx1on")
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@ -53,3 +55,9 @@ layout_mode = 2
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texture = ExtResource("3_kx1on")
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expand_mode = 2
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stretch_mode = 4
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[node name="button" type="Button" parent="." unique_id=1272088409]
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custom_minimum_size = Vector2(20, 0)
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layout_mode = 2
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icon = ExtResource("5_gadtc")
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expand_icon = true
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35
godot/scenes/ui/player_stats_panel.tscn
Normal file
35
godot/scenes/ui/player_stats_panel.tscn
Normal file
@ -0,0 +1,35 @@
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[gd_scene format=3 uid="uid://thi85gv3blli"]
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[node name="player_stats_panel" type="PlayerStatsPanel" unique_id=820294448 node_paths=PackedStringArray("stats_grid")]
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stats_grid = NodePath("v_box_container/grid_container")
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visible = false
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -6.0
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offset_top = -6.0
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offset_right = 6.0
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offset_bottom = 6.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="v_box_container" type="VBoxContainer" parent="." unique_id=1545420438]
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layout_mode = 2
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[node name="label" type="Label" parent="v_box_container" unique_id=1011731554]
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layout_mode = 2
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text = "PlayerName"
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horizontal_alignment = 1
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[node name="grid_container" type="GridContainer" parent="v_box_container" unique_id=1825400706]
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layout_mode = 2
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columns = 2
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[node name="button" type="Button" parent="v_box_container" unique_id=210952362]
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layout_mode = 2
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size_flags_horizontal = 4
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text = "Close"
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[connection signal="pressed" from="v_box_container/button" to="." method="close"]
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@ -421,8 +421,7 @@ impl Game {
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peer.broadcast_reliable(Package::SetReady(player.id(), true));
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}
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for player in &mut self.players {
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player.data.kills = 0;
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player.data.deaths = 0;
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player.stats = Default::default();
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}
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self.goals.clear();
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}
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@ -569,9 +568,8 @@ impl Game {
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ping: 0,
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team: 0,
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ready: false,
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kills: 0,
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deaths: 0,
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},
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stats: Default::default(),
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killing_spree: 0,
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killing_spree_cd: 0.,
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character: None,
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@ -740,6 +738,13 @@ impl Game {
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.insert(*team, self.goals.get(&team).copied().unwrap_or(0) + 1);
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}
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if let Some(scorer_player) = self.find_player_mut(scorer) {
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scorer_player.stats.goals += 1;
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if teams.contains(&scorer_player.data.team) {
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scorer_player.stats.own_goals += 1;
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}
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}
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if let Some(self_player) = self.get_self()
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&& let Some(mut local_player) = self_player.get_local_player()
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{
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@ -1079,7 +1084,7 @@ impl Game {
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.record_event(ReplayEvent::Death(source, player_id));
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}
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let total_prev_kills: u16 = self.players.iter().map(|p| p.data.kills).sum();
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let total_prev_kills: u16 = self.players.iter().map(|p| p.stats.kills).sum();
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if let Some(chat) = &mut Chat::singleton() {
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chat.bind_mut()
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@ -1089,9 +1094,10 @@ impl Game {
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let killing_spree = if let DamageSource::Player(source_id) = source
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&& let Some(source_player) = self.find_player_mut(source_id)
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{
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source_player.data.kills += 1;
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source_player.stats.kills += 1;
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source_player.killing_spree += 1;
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source_player.killing_spree_cd = 10.;
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source_player.killing_spree
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} else {
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0
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@ -1100,8 +1106,29 @@ impl Game {
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if let Some(player) = self.find_player_mut(player_id) {
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player.killing_spree = 0;
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player.killing_spree_cd = 0.;
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player.data.deaths += 1;
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player.stats.deaths += 1;
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}
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// Record friendly-fire kills
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if let Some(target) = self.find_player(player_id).cloned()
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&& let DamageSource::Player(source_id) = source
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&& let Some(source_player) = self.find_player_mut(source_id)
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{
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if target.data.team == source_player.data.team {
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source_player.stats.friendly_kills += 1;
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}
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}
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// Record friendly-fire deaths
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if let DamageSource::Player(source_id) = source
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&& let Some(source_player) = self.find_player(source_id).cloned()
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&& let Some(target) = self.find_player_mut(player_id)
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{
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if target.data.team == source_player.data.team {
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target.stats.friendly_deaths += 1;
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}
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}
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self.run_deferred(move |s| {
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s.signals().on_player_killed().emit(player_id);
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@ -1354,6 +1381,7 @@ impl Game {
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pub struct Player {
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pub connection_addr: SocketAddr,
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pub data: NetPlayer,
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pub stats: PlayerStats,
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pub character: Option<DynGd<CharacterBody3D, dyn IPlayer + 'static>>,
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pub killing_spree: u16,
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pub killing_spree_cd: f64,
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@ -1495,6 +1523,16 @@ impl Player {
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}
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}
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#[derive(Debug, Default, Serialize, Deserialize, Clone)]
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pub struct PlayerStats {
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pub kills: u16,
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pub deaths: u16,
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pub goals: u16,
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pub own_goals: u16,
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pub friendly_kills: u16,
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pub friendly_deaths: u16,
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}
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#[derive(Debug, Serialize, Deserialize, Clone)]
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pub struct NetPlayer {
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pub id: u16,
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@ -1502,8 +1540,6 @@ pub struct NetPlayer {
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pub name: String,
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pub ping: u128,
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pub team: u8,
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pub kills: u16,
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pub deaths: u16,
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}
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impl From<NetPlayer> for Player {
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@ -1511,6 +1547,7 @@ impl From<NetPlayer> for Player {
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Player {
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connection_addr: SocketAddr::from(([0, 0, 0, 0], 0)),
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data: value,
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stats: Default::default(),
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character: None,
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killing_spree: 0,
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killing_spree_cd: 0.,
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@ -9,7 +9,7 @@ use godot::{
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use serde::{Deserialize, Serialize};
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use crate::{
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game::{Game, GameManager, Player},
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game::{Game, GameManager, Player, PlayerStats},
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game_settings::GameSettingsManager,
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map::Map,
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net::{network_manager::BallSync, util::NetVector3},
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@ -514,8 +514,7 @@ impl INode for ReplayRecorder {
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name: player.data.name.clone(),
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color: team.bind().color.into(),
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team: player.data.team,
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kills: 0,
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deaths: 0,
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stats: Default::default(),
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},
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);
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}
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@ -585,8 +584,7 @@ impl ReplayRecorder {
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player_data.insert(player.id(), state);
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}
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if let Some(replay_player) = self.replay.players.get_mut(&player.id()) {
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replay_player.kills = player.data.kills;
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replay_player.deaths = player.data.deaths;
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replay_player.stats = player.stats.clone();
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}
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}
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ball_data = if let Some(ball) = &game.bind().world_ball {
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@ -688,8 +686,7 @@ pub struct ReplayPlayer {
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pub name: String,
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pub color: ReplayColor,
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pub team: u8,
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pub kills: u16,
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pub deaths: u16,
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pub stats: PlayerStats,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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@ -778,8 +775,8 @@ impl Player {
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.map(|w| w.dyn_bind().get_type())
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.unwrap_or(WeaponType::Raygun),
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is_dead: character.dyn_bind().is_dead(),
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kills: player.data.kills,
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deaths: player.data.deaths,
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kills: player.stats.kills,
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deaths: player.stats.deaths,
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health: character.dyn_bind().get_health(),
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buffs: character.dyn_bind().get_buffs().clone(),
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})
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@ -9,6 +9,7 @@ pub mod main_menu;
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pub mod net_stats;
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pub mod player_listing;
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pub mod player_listings;
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pub mod player_stats_panel;
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pub mod replay_finished_screen;
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pub mod replay_hud;
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pub mod settings;
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@ -1,12 +1,14 @@
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use godot::{
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classes::{HBoxContainer, IHBoxContainer, Label, Texture2D, TextureRect},
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classes::{Button, HBoxContainer, IHBoxContainer, Label, Texture2D, TextureRect},
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prelude::*,
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};
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use crate::{game::Game, replay::StandaloneReplayManager};
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use crate::{
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game::Game, replay::StandaloneReplayManager, ui::player_stats_panel::PlayerStatsPanel,
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};
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#[derive(GodotClass)]
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#[class(base=HBoxContainer, init)]
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#[class(base=HBoxContainer, init, tool)]
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pub struct PlayerListing {
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#[export]
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name_label: Option<Gd<Label>>,
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@ -30,9 +32,14 @@ pub struct PlayerListing {
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ping_high_color: Color,
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#[export]
|
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ping_icon: Option<Gd<TextureRect>>,
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#[export]
|
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stats_button: Option<Gd<Button>>,
|
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|
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pub player_id: Option<u16>,
|
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|
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#[export]
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pub stats_panel: Option<Gd<PlayerStatsPanel>>,
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|
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base: Base<HBoxContainer>,
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}
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|
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@ -58,6 +65,20 @@ impl IHBoxContainer for PlayerListing {
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.connect_other(s, |s| s.update());
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}
|
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});
|
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|
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if let Some(mut stats_button) = self.stats_button.clone() {
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stats_button.set_visible(self.stats_panel.is_some());
|
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if let Some(player_id) = self.player_id {
|
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stats_button
|
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.signals()
|
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.pressed()
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.connect_other(self, move |s| {
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if let Some(panel) = &mut s.stats_panel {
|
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panel.bind_mut().show(player_id);
|
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}
|
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});
|
||||
}
|
||||
}
|
||||
}
|
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}
|
||||
|
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@ -70,10 +91,10 @@ impl PlayerListing {
|
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name_label.set_text(&player.data.name);
|
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}
|
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if let Some(kills_label) = &mut self.kills_label {
|
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kills_label.set_text(&player.data.kills.to_string());
|
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kills_label.set_text(&player.stats.kills.to_string());
|
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}
|
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if let Some(deaths_label) = &mut self.deaths_label {
|
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deaths_label.set_text(&player.data.deaths.to_string());
|
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deaths_label.set_text(&player.stats.deaths.to_string());
|
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}
|
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if let Some(ping_label) = &mut self.ping_label {
|
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ping_label.set_text(&player.data.ping.to_string());
|
||||
|
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@ -4,7 +4,11 @@ use godot::{
|
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prelude::*,
|
||||
};
|
||||
|
||||
use crate::{game::Game, replay::StandaloneReplayManager, ui::player_listing::PlayerListing};
|
||||
use crate::{
|
||||
game::Game,
|
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replay::StandaloneReplayManager,
|
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ui::{player_listing::PlayerListing, player_stats_panel::PlayerStatsPanel},
|
||||
};
|
||||
|
||||
#[derive(GodotClass)]
|
||||
#[class(base=HBoxContainer, init)]
|
||||
@ -13,6 +17,8 @@ pub struct PlayerListings {
|
||||
player_listing_scene: Option<Gd<PackedScene>>,
|
||||
#[export]
|
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update_on_disconnect: bool,
|
||||
#[export]
|
||||
player_stats_panel: Option<Gd<PlayerStatsPanel>>,
|
||||
|
||||
base: Base<HBoxContainer>,
|
||||
}
|
||||
@ -65,6 +71,7 @@ impl PlayerListings {
|
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for player in players {
|
||||
let mut listing = listing_scene.instantiate_as::<PlayerListing>();
|
||||
listing.bind_mut().player_id = Some(player.id());
|
||||
listing.bind_mut().stats_panel = self.player_stats_panel.clone();
|
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vbox.add_child(&listing);
|
||||
}
|
||||
}
|
||||
@ -99,6 +106,7 @@ impl PlayerListings {
|
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for (_, player) in players {
|
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let mut listing = listing_scene.instantiate_as::<PlayerListing>();
|
||||
listing.bind_mut().player_id = Some(player.id);
|
||||
listing.bind_mut().stats_panel = self.player_stats_panel.clone();
|
||||
vbox.add_child(&listing);
|
||||
}
|
||||
}
|
||||
|
||||
77
rust/src/ui/player_stats_panel.rs
Normal file
77
rust/src/ui/player_stats_panel.rs
Normal file
@ -0,0 +1,77 @@
|
||||
use godot::{
|
||||
classes::{GridContainer, Label, PanelContainer},
|
||||
prelude::*,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
game::{Game, PlayerStats},
|
||||
replay::StandaloneReplayManager,
|
||||
};
|
||||
|
||||
#[derive(GodotClass)]
|
||||
#[class(base=PanelContainer, init)]
|
||||
pub struct PlayerStatsPanel {
|
||||
#[export]
|
||||
player_name: Option<Gd<Label>>,
|
||||
#[export]
|
||||
stats_grid: Option<Gd<GridContainer>>,
|
||||
|
||||
base: Base<PanelContainer>,
|
||||
}
|
||||
|
||||
#[godot_api]
|
||||
impl PlayerStatsPanel {
|
||||
#[func]
|
||||
pub fn close(&mut self) {
|
||||
self.base_mut().set_visible(false);
|
||||
}
|
||||
|
||||
pub fn show(&mut self, player_id: u16) {
|
||||
let stats = if let Some(game) = Game::singleton()
|
||||
&& let Some(player) = game.bind().find_player(player_id)
|
||||
{
|
||||
Some((player.data.name.clone(), player.stats.clone()))
|
||||
} else if let Some(playback) = &StandaloneReplayManager::singleton().bind().playback
|
||||
&& let Some(player) = playback.bind().replay.players.get(&player_id)
|
||||
{
|
||||
Some((player.name.clone(), player.stats.clone()))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
if let Some(name_label) = &mut self.player_name
|
||||
&& let Some((name, _)) = &stats
|
||||
{
|
||||
name_label.set_text(name);
|
||||
}
|
||||
|
||||
if let Some(grid) = &mut self.stats_grid {
|
||||
for child in grid.get_children().iter_shared() {
|
||||
grid.remove_child(&child);
|
||||
}
|
||||
|
||||
if let Some((_, stats)) = stats {
|
||||
let stats = vec![
|
||||
("Kills", stats.kills.to_string()),
|
||||
("Deaths", stats.deaths.to_string()),
|
||||
("Goals", stats.goals.to_string()),
|
||||
("Own Goals", stats.own_goals.to_string()),
|
||||
("Friendly Kills", stats.friendly_kills.to_string()),
|
||||
("Friendly Deaths", stats.friendly_deaths.to_string()),
|
||||
];
|
||||
|
||||
for (stat_name, stat) in stats {
|
||||
let mut label = Label::new_alloc();
|
||||
label.set_text(&stat_name.to_owned());
|
||||
grid.add_child(&label);
|
||||
|
||||
let mut label = Label::new_alloc();
|
||||
label.set_text(&stat.to_owned());
|
||||
grid.add_child(&label);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.base_mut().set_visible(true);
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user