Compare commits

..

No commits in common. "69e609e501f8de7a3d8b4b41a14ae1e2b6c48e78" and "2547707eb9da2876d351f3320b34ceaec17d38c4" have entirely different histories.

13 changed files with 19 additions and 592 deletions

View File

@ -160,15 +160,5 @@ grow_horizontal = 0
grow_vertical = 0
text = "Options"
[node name="exit_button" type="Button" parent="." unique_id=267703633]
layout_mode = 0
offset_left = 43.0
offset_top = 33.0
offset_right = 108.0
offset_bottom = 86.0
theme_override_font_sizes/font_size = 32
text = "Exit"
[connection signal="pressed" from="options_panel/options_close" to="." method="close_options"]
[connection signal="pressed" from="options_button" to="." method="open_options"]
[connection signal="pressed" from="exit_button" to="." method="exit"]

View File

@ -1,239 +1,24 @@
[gd_scene format=3 uid="uid://lahirbqfppvw"]
[ext_resource type="PackedScene" uid="uid://bbmc2gmy7g8ag" path="res://scenes/misc/menu_player.tscn" id="1_o5qli"]
[sub_resource type="BoxMesh" id="BoxMesh_m77kh"]
[node name="menu" type="MainMenu" unique_id=2036763876 node_paths=PackedStringArray("camera", "main_position", "host_position", "main_panel", "host_panel", "join_panel", "host_port", "join_addr", "popup_panel", "popup_title", "popup_text", "popup_button")]
camera = NodePath("camera_3d")
main_position = NodePath("main_pos")
host_position = NodePath("host_pos")
main_panel = NodePath("main_panel")
host_panel = NodePath("host_panel")
join_panel = NodePath("join_panel")
host_port = NodePath("host_panel/v_box_container/host_port")
join_addr = NodePath("join_panel/v_box_container/address_text")
popup_panel = NodePath("popup_panel")
popup_title = NodePath("popup_panel/v_box_container/title")
popup_text = NodePath("popup_panel/v_box_container/text")
popup_button = NodePath("popup_panel/v_box_container/ok")
[node name="node_3d" type="Node3D" unique_id=591926555]
[node name="camera_3d" type="Camera3D" parent="." unique_id=1513321931]
transform = Transform3D(0.98629165, -0.031186381, 0.16203775, -1.4054481e-08, 0.981978, 0.1889952, -0.16501158, -0.18640438, 0.9685167, 1.0974052, 1.7166122, 1.4909106)
current = true
transform = Transform3D(0.85754585, -0.09722054, 0.50513697, 0, 0.98197806, 0.18899518, -0.5144076, -0.16207202, 0.8420912, 1.0974057, 0.86883736, 1.7596759)
[node name="mesh_instance_3d" type="MeshInstance3D" parent="." unique_id=1466304853]
mesh = SubResource("BoxMesh_m77kh")
[node name="directional_light_3d" type="DirectionalLight3D" parent="." unique_id=75522463]
transform = Transform3D(0.61237246, -0.5, 0.61237246, 0.3535534, 0.8660254, 0.3535534, -0.7071068, 0, 0.7071068, 0, 1, 2)
[node name="menu_player" parent="." unique_id=928718358 instance=ExtResource("1_o5qli")]
transform = Transform3D(0.66809446, 0, -0.74407655, 0, 1, 0, 0.74407655, 0, 0.66809446, 2.270261, -2.3841858e-07, -1.3596804)
[node name="menu_player2" parent="." unique_id=1735741962 instance=ExtResource("1_o5qli")]
transform = Transform3D(0.9823497, 0, 0.18705386, 0, 1, 0, -0.18705386, 0, 0.9823497, -3.3954296, 1.1920929e-06, 0.47203088)
[node name="menu_player3" parent="." unique_id=1638403481 instance=ExtResource("1_o5qli")]
transform = Transform3D(-0.26696783, 0, 0.9637054, 0, 1, 0, -0.9637054, 0, -0.26696783, -3.5550833, -2.3841858e-07, 2.7302406)
[node name="main_panel" type="Panel" parent="." unique_id=2078435804]
offset_left = 139.0
offset_top = 167.0
offset_right = 336.0
offset_bottom = 474.0
[node name="v_box_container" type="VBoxContainer" parent="main_panel" unique_id=287461844]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -47.0
offset_top = -95.0
offset_right = 47.0
offset_bottom = 95.0
[node name="netstats" type="NetStatsLabel" parent="." unique_id=1366169487]
anchors_preset = 12
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -144.0
grow_horizontal = 2
grow_vertical = 2
alignment = 1
[node name="label" type="Label" parent="main_panel/v_box_container" unique_id=140542377]
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
text = "QuakeBall"
horizontal_alignment = 1
metadata/_edit_lock_ = true
[node name="host" type="Button" parent="main_panel/v_box_container" unique_id=1962091117]
layout_mode = 2
text = "Host Game"
metadata/_edit_lock_ = true
[node name="join" type="Button" parent="main_panel/v_box_container" unique_id=1364459397]
layout_mode = 2
text = "Join Game"
metadata/_edit_lock_ = true
[node name="settings" type="Button" parent="main_panel/v_box_container" unique_id=1153899756]
layout_mode = 2
text = "Settings"
metadata/_edit_lock_ = true
[node name="quit" type="Button" parent="main_panel/v_box_container" unique_id=1508139096]
layout_mode = 2
text = "Quit"
metadata/_edit_lock_ = true
[node name="host_panel" type="Panel" parent="." unique_id=1633876079]
visible = false
offset_left = 139.0
offset_top = 167.0
offset_right = 336.0
offset_bottom = 474.0
[node name="v_box_container" type="VBoxContainer" parent="host_panel" unique_id=1651169053]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -47.0
offset_top = -95.0
offset_right = 47.0
offset_bottom = 95.0
grow_horizontal = 2
grow_vertical = 2
alignment = 1
[node name="title" type="Label" parent="host_panel/v_box_container" unique_id=1539421918]
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
text = "Host Game"
horizontal_alignment = 1
metadata/_edit_lock_ = true
[node name="port_label" type="Label" parent="host_panel/v_box_container" unique_id=1618746525]
layout_mode = 2
text = "Port"
horizontal_alignment = 1
[node name="host_port" type="SpinBox" parent="host_panel/v_box_container" unique_id=1116593197]
layout_mode = 2
max_value = 16000.0
value = 8080.0
alignment = 1
[node name="host" type="Button" parent="host_panel/v_box_container" unique_id=312403378]
layout_mode = 2
text = "Host"
[node name="back" type="Button" parent="host_panel/v_box_container" unique_id=1658922684]
layout_mode = 2
text = "Back"
[node name="join_panel" type="Panel" parent="." unique_id=1630672771]
visible = false
offset_left = 139.0
offset_top = 167.0
offset_right = 336.0
offset_bottom = 474.0
[node name="v_box_container" type="VBoxContainer" parent="join_panel" unique_id=2029384993]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -47.0
offset_top = -95.0
offset_right = 47.0
offset_bottom = 95.0
grow_horizontal = 2
grow_vertical = 2
alignment = 1
[node name="title" type="Label" parent="join_panel/v_box_container" unique_id=268455606]
custom_minimum_size = Vector2(0, 50)
layout_mode = 2
text = "Join Game"
horizontal_alignment = 1
metadata/_edit_lock_ = true
[node name="address_label" type="Label" parent="join_panel/v_box_container" unique_id=425811384]
layout_mode = 2
text = "Address"
horizontal_alignment = 1
[node name="address_text" type="TextEdit" parent="join_panel/v_box_container" unique_id=584304528]
custom_minimum_size = Vector2(150, 30)
layout_mode = 2
[node name="join" type="Button" parent="join_panel/v_box_container" unique_id=1953386108]
layout_mode = 2
text = "Join"
[node name="back" type="Button" parent="join_panel/v_box_container" unique_id=759190425]
layout_mode = 2
text = "Back"
[node name="main_pos" type="Node3D" parent="." unique_id=98241074]
transform = Transform3D(0.98629165, -0.031186387, 0.16203767, -1.4054484e-08, 0.981978, 0.1889952, -0.16501155, -0.18640435, 0.9685167, 1.0974054, 1.7166122, 1.4909104)
[node name="host_pos" type="Node3D" parent="." unique_id=663794107]
transform = Transform3D(0.3960592, -0.17354009, 0.90167665, -1.9851193e-08, 0.981978, 0.18899521, -0.9182249, -0.0748533, 0.38892144, -1.0602233, 1.7166122, 3.759781)
[node name="popup_panel" type="Panel" parent="." unique_id=1792775604]
visible = false
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -153.0
offset_top = -71.0
offset_right = 153.0
offset_bottom = 71.0
grow_horizontal = 2
grow_vertical = 2
[node name="v_box_container" type="VBoxContainer" parent="popup_panel" unique_id=465766643]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
alignment = 1
[node name="title" type="Label" parent="popup_panel/v_box_container" unique_id=1944397487]
layout_mode = 2
size_flags_horizontal = 4
theme_override_font_sizes/font_size = 25
text = "Some Title"
horizontal_alignment = 1
[node name="text" type="Label" parent="popup_panel/v_box_container" unique_id=1988165424]
custom_minimum_size = Vector2(300, 0)
custom_maximum_size = Vector2(300, -1)
layout_mode = 2
size_flags_horizontal = 4
text = "Some text"
horizontal_alignment = 1
autowrap_mode = 3
[node name="ok" type="Button" parent="popup_panel/v_box_container" unique_id=488898874]
layout_mode = 2
text = "Ok"
[connection signal="pressed" from="main_panel/v_box_container/host" to="." method="go_to_host_game"]
[connection signal="pressed" from="main_panel/v_box_container/join" to="." method="go_to_join_game"]
[connection signal="pressed" from="main_panel/v_box_container/quit" to="." method="quit_game"]
[connection signal="pressed" from="host_panel/v_box_container/host" to="." method="host_game"]
[connection signal="pressed" from="host_panel/v_box_container/back" to="." method="go_to_main_menu"]
[connection signal="pressed" from="join_panel/v_box_container/join" to="." method="join_game"]
[connection signal="pressed" from="join_panel/v_box_container/back" to="." method="go_to_main_menu"]
[connection signal="pressed" from="popup_panel/v_box_container/ok" to="." method="hide_popup"]
grow_vertical = 0
vertical_alignment = 2

View File

@ -4,12 +4,10 @@
[ext_resource type="MapResource" uid="uid://c7n1tacc7a73t" path="res://maps/default_map.tres" id="1_glms7"]
[ext_resource type="PackedScene" uid="uid://df84sctteh4kw" path="res://scenes/game_finished.tscn" id="1_qf2qp"]
[ext_resource type="MapResource" uid="uid://sc3507f75002" path="res://maps/diner.tres" id="2_glms7"]
[ext_resource type="PackedScene" uid="uid://lahirbqfppvw" path="res://scenes/main.tscn" id="3_7ele1"]
[ext_resource type="MapResource" uid="uid://bsjoandgu476y" path="res://maps/two_towers.tres" id="5_rotn8"]
[node name="game_manager" type="GameManager" unique_id=1442044769]
respawn_timer = 10.0
lobby_screen = ExtResource("1_3ama4")
game_finished_screen = ExtResource("1_qf2qp")
main_menu = ExtResource("3_7ele1")
maps = Array[MapResource]([ExtResource("1_glms7"), ExtResource("2_glms7"), ExtResource("5_rotn8")])

View File

@ -1,9 +0,0 @@
[gd_scene format=3 uid="uid://bbmc2gmy7g8ag"]
[ext_resource type="PackedScene" uid="uid://bod6b3befmyt5" path="res://scenes/player/soldier_m.tscn" id="1_pgypt"]
[node name="menu_player" type="MenuPlayer" unique_id=928718358 node_paths=PackedStringArray("mesh")]
mesh = NodePath("soldier_m")
[node name="soldier_m" parent="." unique_id=281995630 instance=ExtResource("1_pgypt")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)

View File

@ -31,14 +31,10 @@ pub struct GameManager {
pub lobby_screen: Option<Gd<PackedScene>>,
#[export]
pub game_finished_screen: Option<Gd<PackedScene>>,
#[export]
pub main_menu: Option<Gd<PackedScene>>,
pub game: Option<Gd<Game>>,
base: Base<Node>,
exiting: bool,
#[export]
pub maps: Array<Gd<MapResource>>,
}
@ -81,11 +77,9 @@ impl GameManager {
game.signals()
.on_map_changed()
.connect_other(s, |s, id| s.signals().on_map_changed().emit(id));
game.signals().on_game_finished().connect_other(s, |s| {
if !s.exiting {
s.go_to_finish_screen()
}
});
game.signals()
.on_game_finished()
.connect_other(s, |s| s.go_to_finish_screen());
}
});
@ -94,15 +88,6 @@ impl GameManager {
self.game = Some(game);
}
pub fn exit_game(&mut self) {
self.exiting = true;
if let Some(mut game) = self.game.take() {
game.bind_mut().finish_game();
game.queue_free();
self.go_to_main_menu();
}
}
pub fn go_to_finish_screen(&self) {
if let Some(scene) = &self.game_finished_screen {
self.base().get_tree().change_scene_to_packed(scene);
@ -114,12 +99,6 @@ impl GameManager {
self.base().get_tree().change_scene_to_packed(lobby);
}
}
pub fn go_to_main_menu(&self) {
if let Some(scene) = &self.main_menu {
self.base().get_tree().change_scene_to_packed(scene);
}
}
}
pub struct GameOptions {

View File

@ -10,7 +10,6 @@ pub mod map_resource;
pub mod net;
pub mod player;
pub mod player_hand_remover;
pub mod popup_queue;
pub mod soldier_mesh;
pub mod team_resource;
pub mod ui;

View File

@ -12,7 +12,6 @@ use crate::{
game_manager::{Game, GameManager, GameOption, GameOptionValue, NetPlayer},
net::{net_stats::Stats, util::NetVector3},
player::{DamageSource, NetTransform},
popup_queue::{Popup, PopupQueue},
ui::cli::{CliColor, CommandLinePanel},
weapon::WeaponType,
};
@ -107,20 +106,6 @@ impl INode for NetworkManager {
}
while let Some(message) = self.poll() {
match &message {
PeerMessage::Disconnected(_, connection_error) => {
if !self.is_host() {
let message = if let Some(err) = connection_error {
format!("{}", err)
} else {
String::new()
};
self.signals().on_client_disconnected().emit(&message);
}
}
_ => {}
}
self.handle_message(message);
}
}
@ -131,10 +116,6 @@ impl INode for NetworkManager {
impl NetworkManager {
#[signal]
pub fn lobby_joined();
#[signal]
pub fn on_client_disconnected(error: GString);
#[signal]
pub fn on_error_hosting_server(error: GString);
fn poll(&mut self) -> Option<PeerMessage<Package>> {
let mut cli = CommandLinePanel::singleton();
@ -203,17 +184,6 @@ impl NetworkManager {
Err(err) => {
cli.bind_mut()
.publish_message(format!("Error hosting server: {}", err), CliColor::Error);
self.run_deferred(move |s| {
s.signals()
.on_error_hosting_server()
.emit(&format!("{}", err));
PopupQueue::singleton().bind_mut().queue(Popup {
title: "Error hosting server".to_owned(),
message: err.to_string(),
ok: true,
});
});
}
}
}

View File

@ -1,12 +1,10 @@
use std::net::SocketAddr;
use godot::obj::Singleton;
use teanet::PeerMessage;
use crate::{
game_manager::{Game, GameManager, GameOption},
net::network_manager::{NetworkManager, Package, PeerKind},
popup_queue::{Popup, PopupQueue},
ui::cli::{CliColor, CommandLinePanel},
};
@ -34,24 +32,12 @@ impl NetworkManager {
format!("Error with connection: {}", err),
CliColor::Error,
);
PopupQueue::singleton().bind_mut().queue(Popup {
title: "Error".to_owned(),
message: err.to_string(),
ok: true,
});
} else {
PopupQueue::singleton().bind_mut().queue(Popup {
title: "Disconnected".to_owned(),
message: "disconnected".to_owned(),
ok: true,
});
}
peer.close();
}
teanet::PeerMessage::Closed => {
self.peer = None;
GameManager::singleton().bind_mut().exit_game();
GameManager::singleton().bind_mut().game = None;
}
teanet::PeerMessage::Message(_, msg) => match msg {
Package::Hello => {
@ -258,7 +244,7 @@ impl NetworkManager {
cli.bind_mut()
.publish_message(format!("Server closed"), CliColor::Info);
self.peer = None;
GameManager::singleton().bind_mut().exit_game();
GameManager::singleton().bind_mut().game = None;
}
teanet::PeerMessage::Message(conn, msg) => match msg {
Package::SetSelfNick(nick) => {

View File

@ -1,27 +0,0 @@
use std::collections::VecDeque;
use godot::prelude::*;
pub struct Popup {
pub title: String,
pub message: String,
pub ok: bool,
}
#[derive(GodotClass)]
#[class(base=Node, init, singleton)]
pub struct PopupQueue {
popups: VecDeque<Popup>,
base: Base<Node>,
}
impl PopupQueue {
pub fn queue(&mut self, popup: Popup) {
self.popups.push_back(popup);
}
pub fn poll(&mut self) -> Option<Popup> {
self.popups.pop_front()
}
}

View File

@ -209,12 +209,6 @@ impl LobbyPanel {
}
}
#[func]
pub fn exit(&mut self) {
GameManager::singleton().bind_mut().exit_game();
NetworkManager::singleton().bind_mut().disconnect();
}
fn option_changed(&mut self, key: GameOption, value: GameOptionValue) {
if let Some(game) = &mut Game::singleton() {
game.bind_mut().change_option(key, value);

View File

@ -1,215 +0,0 @@
use godot::{
classes::{Button, Camera3D, Label, Panel, SpinBox, TextEdit},
prelude::*,
register::property::SimpleVar,
};
use crate::{
net::network_manager::NetworkManager,
popup_queue::{Popup, PopupQueue},
};
#[derive(Debug, Clone, GodotConvert, Default, Export)]
#[godot(via = u8)]
pub enum Menu {
#[default]
MainMenu,
HostMenu,
JoinMenu,
}
impl SimpleVar for Menu {}
#[derive(GodotClass)]
#[class(base=Node3D, init, tool)]
pub struct MainMenu {
#[export]
camera: Option<Gd<Camera3D>>,
#[export]
main_position: Option<Gd<Node3D>>,
#[export]
host_position: Option<Gd<Node3D>>,
#[export]
main_panel: Option<Gd<Panel>>,
#[export]
host_panel: Option<Gd<Panel>>,
#[export]
join_panel: Option<Gd<Panel>>,
#[export]
host_port: Option<Gd<SpinBox>>,
#[export]
join_addr: Option<Gd<TextEdit>>,
#[export]
popup_panel: Option<Gd<Panel>>,
#[export]
popup_title: Option<Gd<Label>>,
#[export]
popup_text: Option<Gd<Label>>,
#[export]
popup_button: Option<Gd<Button>>,
#[export]
current_menu: Menu,
prev_panel: Option<Gd<Panel>>,
base: Base<Node3D>,
}
#[godot_api]
impl INode3D for MainMenu {
fn ready(&mut self) {
self.hide_popup();
}
fn process(&mut self, _delta: f64) {
if let Some(camera) = &mut self.camera {
let target = match self.current_menu {
Menu::MainMenu => {
if let Some(pos) = &self.main_position {
Some((
pos.get_global_position(),
pos.get_global_rotation(),
self.main_panel.clone(),
))
} else {
None
}
}
Menu::HostMenu => {
if let Some(pos) = &self.host_position {
Some((
pos.get_global_position(),
pos.get_global_rotation(),
self.host_panel.clone(),
))
} else {
None
}
}
Menu::JoinMenu => {
if let Some(pos) = &self.host_position {
Some((
pos.get_global_position(),
pos.get_global_rotation(),
self.join_panel.clone(),
))
} else {
None
}
}
};
if let Some((target_pos, target_rot, target_panel)) = target {
let prev_pos = camera.get_global_position();
let prev_rot = camera.get_global_rotation();
let new_pos = prev_pos.lerp(target_pos, 0.2);
let new_rot = prev_rot.lerp(target_rot, 0.2);
camera.set_global_position(new_pos);
camera.set_global_rotation(new_rot);
if let Some(mut panel) = target_panel {
if let Some(prev_panel) = &mut self.prev_panel {
if prev_panel.instance_id() != panel.instance_id() {
prev_panel.set_visible(false);
}
}
self.prev_panel = Some(panel.clone());
panel.set_visible(true);
}
}
}
if let Some(popup_panel) = self.popup_panel.clone()
&& let Some(button) = self.popup_button.clone()
{
if !popup_panel.is_visible() || !button.is_visible() {
if let Some(popup) = PopupQueue::singleton().bind_mut().poll() {
self.show_popup(&popup.title, &popup.message, popup.ok);
}
}
}
}
}
#[godot_api]
impl MainMenu {
#[func]
pub fn host_game(&mut self) {
if let Some(host_port) = &self.host_port {
NetworkManager::singleton()
.bind_mut()
.host(host_port.get_value() as u16);
}
}
#[func]
pub fn join_game(&mut self) {
if let Some(addr) = self.join_addr.clone() {
self.show_popup("Joining", "joining game", false);
PopupQueue::singleton().bind_mut().queue(Popup {
title: "Joining".to_owned(),
message: "joining game".to_owned(),
ok: false,
});
match addr.get_text().to_string().parse() {
Ok(addr) => {
NetworkManager::singleton().bind_mut().join(addr);
}
Err(err) => {
PopupQueue::singleton().bind_mut().queue(Popup {
title: "Error".to_owned(),
message: format!("Error joining: {}", err),
ok: true,
});
}
}
}
}
#[func]
pub fn go_to_main_menu(&mut self) {
self.current_menu = Menu::MainMenu;
}
#[func]
pub fn go_to_host_game(&mut self) {
self.current_menu = Menu::HostMenu;
}
#[func]
pub fn go_to_join_game(&mut self) {
self.current_menu = Menu::JoinMenu;
}
#[func]
pub fn quit_game(&mut self) {
self.base().get_tree().quit();
}
pub fn show_popup(&mut self, title: &str, text: &str, ok: bool) {
if let Some(panel) = &mut self.popup_panel {
panel.set_visible(true);
if let Some(title_label) = &mut self.popup_title {
title_label.set_text(title);
}
if let Some(text_label) = &mut self.popup_text {
text_label.set_text(text);
}
if let Some(button) = &mut self.popup_button {
button.set_visible(ok);
}
}
}
#[func]
pub fn hide_popup(&mut self) {
if let Some(panel) = &mut self.popup_panel {
panel.set_visible(false);
}
}
}

View File

@ -1,21 +0,0 @@
use godot::prelude::*;
use crate::soldier_mesh::SoldierMesh;
#[derive(GodotClass)]
#[class(base=Node3D, init)]
pub struct MenuPlayer {
#[export]
mesh: Option<Gd<SoldierMesh>>,
base: Base<Node3D>,
}
#[godot_api]
impl INode3D for MenuPlayer {
fn ready(&mut self) {
if let Some(mesh) = &mut self.mesh {
mesh.bind_mut().spawn_raygun();
}
}
}

View File

@ -2,8 +2,6 @@ pub mod cli;
pub mod game_finished_screen;
pub mod lobby;
pub mod lobby_player_listing;
pub mod main_menu;
pub mod menu_player;
pub mod net_stats;
pub mod player_listing;
pub mod simple_score_view;