[gd_scene format=3 uid="uid://c1sc6yl56mi0s"] [ext_resource type="Texture2D" uid="uid://cnahou6bg32pu" path="res://raw_assets/blood_splat.png" id="1_1rw23"] [node name="bullet_hole_decal" type="Node3D" unique_id=18163478] [node name="decal" type="Decal" parent="." unique_id=1515351623] size = Vector3(1, 1, 1) texture_albedo = ExtResource("1_1rw23")