[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" format=3 uid="uid://btmowkranpsd8"] [ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_fe623"] [resource] script = ExtResource("1_fe623") collision_layer = 0 collision_mask = 3 classname = "func_killbox" description = "Kills players that touch it." class_properties = Dictionary[String, Variant]({ "kind": { "ElectricFence": "ElectricFence", "LargeBoulder": "LargeBoulder", "Lava": "Lava", "OuterSpace": "OuterSpace", "Quicksand": "Quicksand", "RadioactiveGoo": "RadioactiveGoo", "SeaOfBlood": "SeaOfBlood", "Spikes": "Spikes", "Void": "Void" } }) class_property_descriptions = Dictionary[String, Variant]({ "kind": "The kind of killbox this is, e.g. a pit of lava, the void, or some radioactive goo." }) auto_apply_to_matching_node_properties = true node_class = "Killbox" metadata/_custom_type_script = "uid://5cow84q03m6a"