[gd_scene format=3 uid="uid://kfxc0migw80o"] [ext_resource type="PackedScene" uid="uid://bod6b3befmyt5" path="res://scenes/player/soldier_m.tscn" id="1_e2ekk"] [ext_resource type="PackedScene" uid="uid://cl66unms2gim0" path="res://scenes/player/effects.tscn" id="2_orxjf"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1cgct"] [sub_resource type="ViewportTexture" id="ViewportTexture_orxjf"] viewport_path = NodePath("health_bar_sprite/health_bar_viewport") [sub_resource type="Curve" id="Curve_yli5f"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_3g557"] width = 70 curve = SubResource("Curve_yli5f") [sub_resource type="Curve" id="Curve_dmbod"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_1cgct"] width = 70 curve = SubResource("Curve_dmbod") [sub_resource type="Curve" id="Curve_qn18y"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_840kl"] width = 70 curve = SubResource("Curve_qn18y") [sub_resource type="ViewportTexture" id="ViewportTexture_rmxnb"] viewport_path = NodePath("double_health_bar_sprite/health_bar_viewport") [node name="player" type="RemotePlayer" unique_id=845968872 node_paths=PackedStringArray("soldier_mesh", "collider", "effects", "spectator_camera", "camera_origin", "name_label", "health_bar", "double_health_bar", "health_bar_sprite", "double_health_bar_sprite")] move_speed = 7.0 soldier_mesh = NodePath("soldier_m") collider = NodePath("collision_shape_3d") effects = NodePath("effects") health = 100 punch_cooldown = 1.0 spectator_camera = NodePath("spectate_root/spectate_camera") camera_origin = NodePath("camera_origin") name_label = NodePath("name_label") health_bar = NodePath("health_bar_sprite/health_bar_viewport/health_bar") double_health_bar = NodePath("double_health_bar_sprite/health_bar_viewport/double_health_bar") health_bar_sprite = NodePath("health_bar_sprite") double_health_bar_sprite = NodePath("double_health_bar_sprite") collision_layer = 2 collision_mask = 4 slide_on_ceiling = false floor_constant_speed = true [node name="soldier_m" parent="." unique_id=281995630 instance=ExtResource("1_e2ekk")] transform = Transform3D(-0.5, 0, -4.371139e-08, 0, 0.5, 0, 4.371139e-08, 0, -0.5, 0, 0, 0) [node name="collision_shape_3d" type="CollisionShape3D" parent="." unique_id=1110995513] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_1cgct") [node name="effects" parent="." unique_id=986677517 instance=ExtResource("2_orxjf")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4540546, 0) [node name="spectate_root" type="Node3D" parent="." unique_id=624336254] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7611488, 0) [node name="spectate_camera" type="Camera3D" parent="spectate_root" unique_id=1408688016] transform = Transform3D(1, 0, 0, 0, 0.89379096, 0.44848388, 0, -0.44848388, 0.89379096, 0, 0.6601318, 1.0407685) [node name="camera_origin" type="Node3D" parent="." unique_id=1445680156] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8724979, -0.2644562) [node name="name_label" type="Label3D" parent="." unique_id=142179925] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.3304863, 0) pixel_size = 0.002 billboard = 1 text = "asd" font_size = 64 [node name="health_bar_sprite" type="Sprite3D" parent="." unique_id=1478315510] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.1606798, 0) billboard = 1 texture = SubResource("ViewportTexture_orxjf") [node name="health_bar_viewport" type="SubViewport" parent="health_bar_sprite" unique_id=1819065918] disable_3d = true transparent_bg = true size = Vector2i(70, 10) size_2d_override = Vector2i(70, 10) size_2d_override_stretch = true [node name="health_bar" type="TextureProgressBar" parent="health_bar_sprite/health_bar_viewport" unique_id=121411216] offset_right = 70.0 offset_bottom = 1.0 scale = Vector2(1, 5) value = 100.0 texture_under = SubResource("CurveTexture_3g557") texture_over = SubResource("CurveTexture_1cgct") texture_progress = SubResource("CurveTexture_840kl") tint_under = Color(0, 0, 0, 0.3647059) tint_over = Color(1, 1, 1, 0) tint_progress = Color(0.5660922, 1.7688051e-06, 3.3691526e-07, 1) [node name="double_health_bar_sprite" type="Sprite3D" parent="." unique_id=1003826376] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.075818, 0) billboard = 1 texture = SubResource("ViewportTexture_rmxnb") [node name="health_bar_viewport" type="SubViewport" parent="double_health_bar_sprite" unique_id=1279264647] disable_3d = true transparent_bg = true size = Vector2i(70, 10) size_2d_override = Vector2i(70, 10) size_2d_override_stretch = true [node name="double_health_bar" type="TextureProgressBar" parent="double_health_bar_sprite/health_bar_viewport" unique_id=62083710] offset_right = 70.0 offset_bottom = 1.0 scale = Vector2(1, 5) value = 50.0 texture_under = SubResource("CurveTexture_3g557") texture_over = SubResource("CurveTexture_1cgct") texture_progress = SubResource("CurveTexture_840kl") tint_under = Color(0, 0, 0, 0) tint_over = Color(1, 1, 1, 0) tint_progress = Color(0.5660922, 1.7688051e-06, 3.3691526e-07, 1)