[gd_scene format=3 uid="uid://b32uxedvawp73"] [ext_resource type="Texture2D" uid="uid://sxfd2davklia" path="res://raw_assets/bullet_hole.png" id="1_lf0rx"] [node name="bullet_hole_decal" type="Node3D" unique_id=18163478] [node name="decal" type="Decal" parent="." unique_id=1515351623] size = Vector3(0.5, 0.5, 0.5) texture_albedo = ExtResource("1_lf0rx")